I am a graduate student in Computer Science at Stanford University, where I am advised by Pat Hanrahan. My undergrad was spent at Caltech, where I studied under Mathieu Desbrun in the Applied Geometry Lab. Go Beavers! I am currently investigating the features of traditional 2D cinema that influence saccadic motion of the human eye. My other research interests include applied geometry and advanced sampling methods.
|F. Wachtel, A. Pilleboue, D. Coeurjolly, K. Breeden, G. Singh, G. Cathelin, F. de Goes, M. Desbrun, V. Ostromoukhov. Fast Tile-Based Adaptive Sampling with User-Specified Fourier Spectra. ACM Transactions on Graphics 33(4). (SIGGRAPH 2014) Project page with code, descriptive video, and supplementary materials.|
|Y. Yeh, K. Breeden, L. Yang, M. Fisher, P. Hanrahan. Synthesis of Tiled Patterns using Factor Graphs. ACM Transactions on Graphics 2013 32(1).|
|F. de Goes, K. Breeden, V. Ostromoukhov, M. Desbrun. Blue Noise through Optimal Transport. ACM Transactions on Graphics 31(6) (SIGGRAPH Asia 2012). Project page with full code and additional results.|
|JW Ager, RK Nalla, KL Breeden, RO Ritchie. Deep-Ultraviolet Raman Spectroscopy Study of the Effect of Aging on Human Cortical Bone. J. Biomedical Optics, vol. 10(3) May 2005.|
During the 2013-14 summer quarter I taught CS 148: Introduction to Computer Graphics and Imaging. At Stanford, I've also been a TA for CS 148 and CS 303: Designing Computer Science Experiments, and given guest lectures in CS 205a: Mathematical Methods for Robotics, Vision, and Graphics, and CS 348b: Image Synthesis Techniques.
Previously, I served as the CS department course assistant mentor, and as a teaching consultant for the office of the Vice Provost for Teaching and Learning (VPTL).