#include "Main.h" String GetActionButtonStateTypeString(ActionButtonStateType Type) { switch(Type) { case ActionButtonStateInvalid: return "Invalid"; case ActionButtonStateNormal: return "Normal"; case ActionButtonStateDisabled: return "Disabled"; case ActionButtonStateSelected: return "Selected"; case ActionButtonStateNotEnoughEnergy: return "NotEnoughEnergy"; } return "Invalid ActionButtonStateType"; } String GetKeyboardMouseEventTypeString(KeyboardMouseEventType Type) { switch(Type) { case KeyboardMouseEventKeyDown: return "KeyDown"; case KeyboardMouseEventKeyPress: return "KeyPress"; case KeyboardMouseEventKeyUp: return "KeyUp"; case KeyboardMouseEventFrameBarrier: return "FrameBarrier"; case KeyboardMouseEventMouseMove: return "MouseMove"; case KeyboardMouseEventMouseDown: return "MouseDown"; case KeyboardMouseEventMouseUp: return "MouseUp"; case KeyboardMouseEventMouseDownUp: return "MouseDownUp"; } return "Invalid KeyboardMouseEventType"; } String GetStratTypeString(StratType Type) { switch(Type) { case StratZergDebug: return "ZergDebug"; case StratZergRoaches: return "ZergRoaches"; case StratZergHydralisks: return "ZergHydralisks"; case StratZergMutalisks: return "ZergMutalisks"; case StratZergZerglings: return "ZergZerglings"; case StratZergRoachesAndHydralisks: return "ZergRoachesAndHydralisks"; case StratProtossZealots: return "ProtossZealots"; case StratProtossStalkers: return "ProtossStalkers"; } return "Invalid StratType"; } String GetProgramResultTypeString(ProgramResultType Type) { switch(Type) { case ProgramResultSuccess: return "Success"; case ProgramResultFail: return "Fail"; case ProgramResultStillExecuting: return "StillExecuting"; } return "Invalid ProgramResultType"; } String GetLogTypeString(LogType Type) { switch(Type) { case LogExecuteStep: return "ExecuteStep"; case LogStep: return "Step"; case LogError: return "Error"; case LogDone: return "Done"; } return "Invalid LogType"; } String GetRenderTypeString(RenderType Type) { switch(Type) { case RenderDecoration: return "Decoration"; case RenderMinimap: return "Minimap"; case RenderIcon: return "Icon"; case RenderPortraitLarge: return "PortraitLarge"; case RenderPortrait: return "Portrait"; case RenderUnit: return "Unit"; case RenderFont: return "Font"; case RenderUnclassified: return "Unclassified"; case RenderSpecial: return "Special"; case RenderNoMatchFound: return "NoMatchFound"; case RenderUnknown: return "Unknown"; case RenderUninitialized: return "Uninitialized"; } return "Invalid RenderType"; } String GetPlayerTypeString(PlayerType Type) { switch(Type) { case PlayerSelf: return "Self"; case PlayerAlly: return "Ally"; case PlayerEnemy: return "Enemy"; case PlayerInvalid: return "Invalid"; } return "Invalid PlayerType"; } String GetRaceTypeString(RaceType Type) { switch(Type) { case RaceZerg: return "Zerg"; case RaceProtoss: return "Protoss"; case RaceTerran: return "Terran"; case RaceNone: return "None"; } return "Invalid RaceType"; } String GetUnitPrimaryTypeString(UnitPrimaryType Type) { switch(Type) { case UnitPrimaryMobile: return "Mobile"; case UnitPrimaryBuilding: return "Building"; case UnitPrimaryResearch: return "Research"; case UnitPrimaryResource: return "Resource"; } return "Invalid UnitPrimaryType"; } String GetUnitSecondaryTypeString(UnitSecondaryType Type) { switch(Type) { case UnitSecondaryNone: return "None"; case UnitSecondaryCombat: return "Combat"; case UnitSecondaryCombatMicro: return "CombatMicro"; case UnitSecondaryBase: return "Base"; case UnitSecondarySupply: return "Supply"; case UnitSecondaryWorker: return "Worker"; case UnitSecondaryExtractor: return "Extractor"; } return "Invalid UnitSecondaryType"; } String GetBuildClassTypeString(BuildClassType Type) { switch(Type) { case BuildClassMorphUnit: return "MorphUnit"; case BuildClassWorker: return "Worker"; case BuildClassSpell: return "Spell"; case BuildClassLarvae: return "Larvae"; case BuildClassMorphBuilding: return "MorphBuilding"; case BuildClassQueue: return "Queue"; case BuildClassResearch: return "Research"; case BuildClassNone: return "None"; } return "Invalid BuildClassType"; } String GetComplexityTypeString(ComplexityType Type) { switch(Type) { case ComplexityNone: return "None"; case ComplexityBasic: return "Basic"; case ComplexityAdvanced: return "Advanced"; } return "Invalid ComplexityType"; } String GetScreenConstantVec2fTypeString(ScreenConstantVec2fType Type) { switch(Type) { case ScreenConstantVec2fBubblePortraitTopLeft: return "BubblePortraitTopLeft"; case ScreenConstantVec2fBubblePortraitDimensions: return "BubblePortraitDimensions"; case ScreenConstantVec2fActionButtonTopLeft: return "ActionButtonTopLeft"; case ScreenConstantVec2fActionButtonDimensions: return "ActionButtonDimensions"; case ScreenConstantVec2fMinimapTopLeft: return "MinimapTopLeft"; case ScreenConstantVec2fMinimapDimensions: return "MinimapDimensions"; case ScreenConstantVec2fCount: return "Count"; } return "Invalid ScreenConstantVec2fType"; } String GetScreenConstantRectangle2iTypeString(ScreenConstantRectangle2iType Type) { switch(Type) { case ScreenConstantRectangle2iClickableRegion: return "ClickableRegion"; case ScreenConstantRectangle2iIdleWorkerRegion: return "IdleWorkerRegion"; case ScreenConstantRectangle2iMenuRegion: return "MenuRegion"; case ScreenConstantRectangle2iMinimapRegion: return "MinimapRegion"; case ScreenConstantRectangle2iUnitInfoRegion: return "UnitInfoRegion"; case ScreenConstantRectangle2iBaseSearchRegion: return "BaseSearchRegion"; case ScreenConstantRectangle2iCount: return "Count"; } return "Invalid ScreenConstantRectangle2iType"; } String GetControlGroupTypeString(ControlGroupType Type) { switch(Type) { case ControlGroupCombatAll: return "CombatAll"; case ControlGroupCombatMicro: return "CombatMicro"; case ControlGroupWorkerMineral: return "WorkerMineral"; case ControlGroupWorkerGas0: return "WorkerGas0"; case ControlGroupWorkerGas1: return "WorkerGas1"; case ControlGroupWorkerGas2: return "WorkerGas2"; case ControlGroupWorkerGas3: return "WorkerGas3"; case ControlGroupBuildingMain: return "BuildingMain"; case ControlGroupBuildingSupport: return "BuildingSupportAndQueens"; case ControlGroupSupply: return "Supply"; case ControlGroupUnused: return "Unused"; case ControlGroupUngrouped: return "Ungrouped"; } return "Invalid ControlGroupType"; } String GetModifierTypeString(ModifierType Type) { switch(Type) { case ModifierNone: return "None"; case ModifierShift: return "Shift"; case ModifierCtrl: return "Ctrl"; } return "Invalid ModifierType"; } ActionButtonStateType GetActionButtonStateTypeFromString(const String &Str) { if(Str == "ActionButtonStateInvalid") { return ActionButtonStateInvalid; } else if(Str == "ActionButtonStateNormal") { return ActionButtonStateNormal; } else if(Str == "ActionButtonStateDisabled") { return ActionButtonStateDisabled; } else if(Str == "ActionButtonStateSelected") { return ActionButtonStateSelected; } else if(Str == "ActionButtonStateNotEnoughEnergy") { return ActionButtonStateNotEnoughEnergy; } else { SignalError("Invalid ActionButtonStateType"); return ActionButtonStateType(0); } } KeyboardMouseEventType GetKeyboardMouseEventTypeFromString(const String &Str) { if(Str == "KeyboardMouseEventKeyDown") { return KeyboardMouseEventKeyDown; } else if(Str == "KeyboardMouseEventKeyPress") { return KeyboardMouseEventKeyPress; } else if(Str == "KeyboardMouseEventKeyUp") { return KeyboardMouseEventKeyUp; } else if(Str == "KeyboardMouseEventFrameBarrier") { return KeyboardMouseEventFrameBarrier; } else if(Str == "KeyboardMouseEventMouseMove") { return KeyboardMouseEventMouseMove; } else if(Str == "KeyboardMouseEventMouseDown") { return KeyboardMouseEventMouseDown; } else if(Str == "KeyboardMouseEventMouseUp") { return KeyboardMouseEventMouseUp; } else if(Str == "KeyboardMouseEventMouseDownUp") { return KeyboardMouseEventMouseDownUp; } else { SignalError("Invalid KeyboardMouseEventType"); return KeyboardMouseEventType(0); } } StratType GetStratTypeFromString(const String &Str) { if(Str == "StratZergDebug") { return StratZergDebug; } else if(Str == "StratZergRoaches") { return StratZergRoaches; } else if(Str == "StratZergHydralisks") { return StratZergHydralisks; } else if(Str == "StratZergMutalisks") { return StratZergMutalisks; } else if(Str == "StratZergZerglings") { return StratZergZerglings; } else if(Str == "StratZergRoachesAndHydralisks") { return StratZergRoachesAndHydralisks; } else if(Str == "StratProtossZealots") { return StratProtossZealots; } else if(Str == "StratProtossStalkers") { return StratProtossStalkers; } else { SignalError("Invalid StratType"); return StratType(0); } } ProgramResultType GetProgramResultTypeFromString(const String &Str) { if(Str == "ProgramResultSuccess") { return ProgramResultSuccess; } else if(Str == "ProgramResultFail") { return ProgramResultFail; } else if(Str == "ProgramResultStillExecuting") { return ProgramResultStillExecuting; } else { SignalError("Invalid ProgramResultType"); return ProgramResultType(0); } } LogType GetLogTypeFromString(const String &Str) { if(Str == "LogExecuteStep") { return LogExecuteStep; } else if(Str == "LogStep") { return LogStep; } else if(Str == "LogError") { return LogError; } else if(Str == "LogDone") { return LogDone; } else { SignalError("Invalid LogType"); return LogType(0); } } RenderType GetRenderTypeFromString(const String &Str) { if(Str == "RenderDecoration") { return RenderDecoration; } else if(Str == "RenderMinimap") { return RenderMinimap; } else if(Str == "RenderIcon") { return RenderIcon; } else if(Str == "RenderPortraitLarge") { return RenderPortraitLarge; } else if(Str == "RenderPortrait") { return RenderPortrait; } else if(Str == "RenderUnit") { return RenderUnit; } else if(Str == "RenderFont") { return RenderFont; } else if(Str == "RenderUnclassified") { return RenderUnclassified; } else if(Str == "RenderSpecial") { return RenderSpecial; } else if(Str == "RenderNoMatchFound") { return RenderNoMatchFound; } else if(Str == "RenderUnknown") { return RenderUnknown; } else if(Str == "RenderUninitialized") { return RenderUninitialized; } else { SignalError("Invalid RenderType"); return RenderType(0); } } PlayerType GetPlayerTypeFromString(const String &Str) { if(Str == "PlayerSelf") { return PlayerSelf; } else if(Str == "PlayerAlly") { return PlayerAlly; } else if(Str == "PlayerEnemy") { return PlayerEnemy; } else if(Str == "PlayerInvalid") { return PlayerInvalid; } else { SignalError("Invalid PlayerType"); return PlayerType(0); } } RaceType GetRaceTypeFromString(const String &Str) { if(Str == "RaceZerg") { return RaceZerg; } else if(Str == "RaceProtoss") { return RaceProtoss; } else if(Str == "RaceTerran") { return RaceTerran; } else if(Str == "RaceNone") { return RaceNone; } else { SignalError("Invalid RaceType"); return RaceType(0); } } UnitPrimaryType GetUnitPrimaryTypeFromString(const String &Str) { if(Str == "UnitPrimaryMobile") { return UnitPrimaryMobile; } else if(Str == "UnitPrimaryBuilding") { return UnitPrimaryBuilding; } else if(Str == "UnitPrimaryResearch") { return UnitPrimaryResearch; } else if(Str == "UnitPrimaryResource") { return UnitPrimaryResource; } else { SignalError("Invalid UnitPrimaryType"); return UnitPrimaryType(0); } } UnitSecondaryType GetUnitSecondaryTypeFromString(const String &Str) { if(Str == "UnitSecondaryNone") { return UnitSecondaryNone; } else if(Str == "UnitSecondaryCombat") { return UnitSecondaryCombat; } else if(Str == "UnitSecondaryCombatMicro") { return UnitSecondaryCombatMicro; } else if(Str == "UnitSecondaryBase") { return UnitSecondaryBase; } else if(Str == "UnitSecondarySupply") { return UnitSecondarySupply; } else if(Str == "UnitSecondaryWorker") { return UnitSecondaryWorker; } else if(Str == "UnitSecondaryExtractor") { return UnitSecondaryExtractor; } else { SignalError("Invalid UnitSecondaryType"); return UnitSecondaryType(0); } } BuildClassType GetBuildClassTypeFromString(const String &Str) { if(Str == "BuildClassMorphUnit") { return BuildClassMorphUnit; } else if(Str == "BuildClassWorker") { return BuildClassWorker; } else if(Str == "BuildClassSpell") { return BuildClassSpell; } else if(Str == "BuildClassLarvae") { return BuildClassLarvae; } else if(Str == "BuildClassMorphBuilding") { return BuildClassMorphBuilding; } else if(Str == "BuildClassQueue") { return BuildClassQueue; } else if(Str == "BuildClassResearch") { return BuildClassResearch; } else if(Str == "BuildClassNone") { return BuildClassNone; } else { SignalError("Invalid BuildClassType"); return BuildClassType(0); } } ComplexityType GetComplexityTypeFromString(const String &Str) { if(Str == "ComplexityNone") { return ComplexityNone; } else if(Str == "ComplexityBasic") { return ComplexityBasic; } else if(Str == "ComplexityAdvanced") { return ComplexityAdvanced; } else { SignalError("Invalid ComplexityType"); return ComplexityType(0); } } ScreenConstantVec2fType GetScreenConstantVec2fTypeFromString(const String &Str) { if(Str == "ScreenConstantVec2fBubblePortraitTopLeft") { return ScreenConstantVec2fBubblePortraitTopLeft; } else if(Str == "ScreenConstantVec2fBubblePortraitDimensions") { return ScreenConstantVec2fBubblePortraitDimensions; } else if(Str == "ScreenConstantVec2fActionButtonTopLeft") { return ScreenConstantVec2fActionButtonTopLeft; } else if(Str == "ScreenConstantVec2fActionButtonDimensions") { return ScreenConstantVec2fActionButtonDimensions; } else if(Str == "ScreenConstantVec2fMinimapTopLeft") { return ScreenConstantVec2fMinimapTopLeft; } else if(Str == "ScreenConstantVec2fMinimapDimensions") { return ScreenConstantVec2fMinimapDimensions; } else if(Str == "ScreenConstantVec2fCount") { return ScreenConstantVec2fCount; } else { SignalError("Invalid ScreenConstantVec2fType"); return ScreenConstantVec2fType(0); } } ScreenConstantRectangle2iType GetScreenConstantRectangle2iTypeFromString(const String &Str) { if(Str == "ScreenConstantRectangle2iClickableRegion") { return ScreenConstantRectangle2iClickableRegion; } else if(Str == "ScreenConstantRectangle2iIdleWorkerRegion") { return ScreenConstantRectangle2iIdleWorkerRegion; } else if(Str == "ScreenConstantRectangle2iMenuRegion") { return ScreenConstantRectangle2iMenuRegion; } else if(Str == "ScreenConstantRectangle2iMinimapRegion") { return ScreenConstantRectangle2iMinimapRegion; } else if(Str == "ScreenConstantRectangle2iUnitInfoRegion") { return ScreenConstantRectangle2iUnitInfoRegion; } else if(Str == "ScreenConstantRectangle2iBaseSearchRegion") { return ScreenConstantRectangle2iBaseSearchRegion; } else if(Str == "ScreenConstantRectangle2iCount") { return ScreenConstantRectangle2iCount; } else { SignalError("Invalid ScreenConstantRectangle2iType"); return ScreenConstantRectangle2iType(0); } } ControlGroupType GetControlGroupTypeFromString(const String &Str) { if(Str == "ControlGroupCombatAll") { return ControlGroupCombatAll; } else if(Str == "ControlGroupCombatMicro") { return ControlGroupCombatMicro; } else if(Str == "ControlGroupWorkerMineral") { return ControlGroupWorkerMineral; } else if(Str == "ControlGroupWorkerGas0") { return ControlGroupWorkerGas0; } else if(Str == "ControlGroupWorkerGas1") { return ControlGroupWorkerGas1; } else if(Str == "ControlGroupWorkerGas2") { return ControlGroupWorkerGas2; } else if(Str == "ControlGroupWorkerGas3") { return ControlGroupWorkerGas3; } else if(Str == "ControlGroupBuildingMain") { return ControlGroupBuildingMain; } else if(Str == "ControlGroupBuildingSupport") { return ControlGroupBuildingSupport; } else if(Str == "ControlGroupSupply") { return ControlGroupSupply; } else if(Str == "ControlGroupUnused") { return ControlGroupUnused; } else if(Str == "ControlGroupUngrouped") { return ControlGroupUngrouped; } else { SignalError("Invalid ControlGroupType"); return ControlGroupType(0); } } ModifierType GetModifierTypeFromString(const String &Str) { if(Str == "ModifierNone") { return ModifierNone; } else if(Str == "ModifierShift") { return ModifierShift; } else if(Str == "ModifierCtrl") { return ModifierCtrl; } else { SignalError("Invalid ModifierType"); return ModifierType(0); } }