Broad Area Colloquium For AI-Geometry-Graphics-Robotics-Vision
Animation for Everyone
Jovan Popovic, MIT
April 25, 2005, 4:15PM
Computer animation can revolutionize standard practices in
education and training by enabling inexpensive, high-quality
computer-based instruction. Unfortunately, standard animation
techniques require a tremendous amount of artistry, skill, and
time: animations with realistic motions require manual selection
of appropriate simulation parameters; and animations with highly
stylized actions require manual deformations of geometric shapes.
This talk describes our recent progress towards simplifying
animation tasks through acquisition, analysis, and modeling of
human motion and shape deformation. We plan to incorporate these
solutions into rapid-animation tools with the hope of making animation
as easy as speaking into a microphone or typing in a word processor.
About the Speaker
Jovan Popovic is an assistant professor in the Department of Electrical
Engineering and Computer Science and a member of the Computer Graphics
Group in the Computer Science and Artificial Intelligence Laboratory.
Before joining MIT in the Fall of 2001, Jovan Popovic received his Ph.D.
in Computer Science from Carnegie Mellon University and his B.S. degrees
in Mathematics and Computer Science from Oregon State University.
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