CS 248 - Introduction to Computer Graphics
Autumn Quarter, 2002
Lecture notes for Tuesday, October 22 (first half of class)
Algorithm 2 is also known as "accumulation buffer antialiasing". It is the
algorithm we have asked you to implement in project #2.
If you want to learn more about this algorithm and some of the neat things it can be used for, read Haeberli, P., Akeley, K., The Accumulation Buffer: Hardware Support for High-Quality Rendering, Computer Graphics (Proc. SIGGRAPH), 24:4, pp. 309-318, 1990.