nMake sure your team is compatible
nWill I like this person at 7 am after an
all-nighter?
nMake sure everyone has the same goals
nHow much effort?
nDesired grade?
nCompetition?
nMake sure everyone wants the same type of game
nGenre: Action vs. RPG
nGame-play: Button Masher vs. Sit and Watch
nContent: Blood vs. Puppies
n(from Rene’s slides from last year)