The renderings below were created for the rendering competition in CS348B: Image Synthesis Techniques, taught by Matt Pharr in the Spring quarter of 2013.
by Ben Mildenhall
Ben used subsurface scattering and volume rendering to generate candles and flames.
by Mingyu Gao and Jing Pu
Mingyu and Jing simulated diffraction and interference to render wavelength dependent effects on silicon wafers.
by Chris Fontas and Forrest Browning
Chris and Forrest rendered a bioluminescent fish using multi-scattered light with volumetric photon mapping.