This course provides a broad overview of the theory and practice of making photo-realistic imagery. Rendering is treated as a problem in modeling and simulating the physics of light and appearance.
Every student is required to make 2 comments per lecture on the slides used in the course. Consult tips for commenting for hints on how to make good comments.
|due Apr 7||Assignment 1: Studio lighting||Submit|
|due Apr 21||Assignment 2: Sphere Tracing Distance Estimators|
|due May 5||Assignment 3: Realistic Camera Simulation||Submit|
|due May 19||Assignment 4: Sampling Efficiency||Submit|
|due May 19||Final Project Proposal||Submit|
|due Jun 6||Final Project||Submit|
We will be using Piazza for discussions. The CS 348B Spring 2016 Piazza page is located here.
Special thanks to Kayvon Fatahalian for the template for the course website.