Image Credits: Bear and River : David Hyde, Lingxiao Li, and Tushar Paul; Cotton Candy : Chenlin Meng, Hubert Teo, and Jiren Zhu; Molten Glass : Kyle Fisher. Click here to see more winning entries from previous rendering competitions.
This course provides a broad overview of the theory and practice of making photo-realistic imagery. Rendering is treated as a problem in modeling and simulating the physics of light and appearance.
Every student is required to make 2 comments per lecture on the slides used in the course. Consult tips for commenting for hints on how to make good comments. Please login to the website, so you can submit your comments for the lecture slides.
|due Apr 11||Assignment 1: Studio lighting||Submit|
|due Apr 23||Assignment 2: Sphere Tracing Distance Estimators|
|due May 7||Assignment 3: Light Field Camera|
|due May 14||Assignment 4: Sampling Efficiency||Submit|
|due May 21||Final Project Proposal||Submit|
|Jun 7||Rendering Competition|
|due Jun 8||Final Project Code and Report||Submit|
We will be using Piazza for discussions. The CS 348B Spring 2019 Piazza page is located here.
In depth course information can be found here.
Special thanks to Kayvon Fatahalian for the template for the course website.