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hal

Note: L() is the radiance, P() is the pixel response, and S() is a function of when the shutter is open, so we are integrating with respect to the sensor, aperture and shutter.

alpaca

I was curious how human eyes perceive motion blur and found something called "Saccadic masking" (https://en.wikipedia.org/wiki/Saccadic_masking). Where brain cuts of image processing when eyes are moving very fast. I wonder if this is used to skip rendering some frames because we know human eyes will skip processing them anyway.