DATE |
TOPIC |
SUPPLEMENTAL MATERIALS
|
TuSep22 |
Introduction
|
Slides (PDF)
|
ThSep24
TuSep29
|
Sound waves and radiation
modeling
|
Topics: Eqn of continuity; momentum
equation; eqsn of linear acoustics; velocity potential;
incompressible fluids; pulsating bubble; free-space Green's
function; general solution; point sources (monopole, dipole,
quadrupole); power; acoustic far-field radiation; Fraunhofer
approximation; translating/vibrating sphere
References:
- Whiteboard notes
- M. S. Howe. (2002). Theory of Vortex Sound. [Online].
Cambridge Texts in Applied Mathematics. (No. 33).
Cambridge: Cambridge University Press. Available from:
Cambridge Books Online <http://dx.doi.org/10.1017/CBO9780511755491>
Additional background reading:
- Bridson, R., Fedkiw, R., and Muller-Fischer, M. 2006. Fluid simulation:
SIGGRAPH 2006 course notes, In ACM
SIGGRAPH 2006 Courses (Boston, Massachusetts, July 30 -
August 03, 2006). SIGGRAPH '06. ACM Press, New York, NY,
1-87. [Slides, Notes]
- See "Appendix A Background" (of the Notes)
for a good primer on vector calculus for fluids.
|
ThOct01
|
Acceleration noise for
rigid-body impacts
|
Topics: Rigid-body acceleration; Hertz
contact and impact time scale; acceleration noise pulses;
precomputation; rendering details.
References:
|
ThOct01
|
Homework 1:
Real-time Rigid-Body Dynamics
with Acceleration Noise
|
|
TuOct06 |
Rigid-body dynamics &
contact modeling
|
Topics: Animation background;
equations of motion; discrete-time integration; collision
detection; contact resolution strategies.
- Blackboard notes; focussed on material needed for
HW#1.
- David Baraff and Andrew Witkin, Physically Based Modeling, Online
SIGGRAPH 2001 Course Notes, 2001.
- Excellent
recent RBD review:
|
ThOct08 |
Acceleration noise for
rigid-body impacts (cont'd) |
|
TuOct13 |
Constraints & rigid-body
contact
|
Topics: Constrained dynamics;
post-step stabilization (quaternion example); rigid-body
contact problem; equality and inequality constraints; linear
complementarity problems.
References:
- David
Baraff and Andrew Witkin, Physically Based Modeling, Online
SIGGRAPH 2001 Course Notes, 2001.
- Impulse-based
contact solvers:
- Brian Mirtich,
John Canny, Impulse-based
Simulation of Rigid Bodies, 1995
Symposium on Interactive 3D Graphics, April 1995, pp. 181-188.
- Eran Guendelman, Robert Bridson,
Ronald P. Fedkiw, Nonconvex Rigid Bodies
With Stacking, ACM Transactions on
Graphics, 22(3), July 2003, pp. 871-878. [an iterative
impulse-based solver]
- Projected Gauss-Seidel solver:
- K.
Erleben, Stable, robust, and
versatile multibody dynamics animation. Ph.D.
thesis, Department of Computer Science, University
of Copenhagen, Denmark, 2005. [avi movie]
- K.
Erleben, Velocity-based shock
propagation for multibody dynamics animation,
ACM Trans. Graph. 26, 2, Jun. 2007.
- Projected
Jacobi solver:
- "Staggered Projections" method:
|
ThOct15
TuOct20
|
Modal vibration analysis
& sound synthesis
|
Topics: Simple harmonic oscillator,
mass-spring systems; modal vibration of 3D solids; mass and
stiffness matrices; meshing and discretization; generalized
eigenvalue problem; eigenfrequencies and eigenmodes;
eigensolvers for large systems; damping models;
time-stepping modal vibrations; integration with rigid-body
dynamics engines.
References:
- A.A. Shabana. Theory of Vibration, Volume II:
Discrete and Continuous Systems. Springer-Verlag,
New York, NY, first edition, 1990. [Excellent reference
on modal vibration analysis fundamentals]
- K. van den Doel and D. K. Pai, The
Sounds of Physical Shapes, Presence:
Teleoperators and Virtual Environments, 7:4, The MIT
Press, 1998. pp. 382--395.
- Kees van den Doel, Paul G. Kry, Dinesh K. Pai, FoleyAutomatic:
Physically-Based Sound Effects for Interactive
Simulation and Animation, Proceedings of ACM
SIGGRAPH 2001, Computer Graphics Proceedings, Annual
Conference Series, August 2001, pp. 537-544. [Video]
- Dinesh K. Pai, Kees van den Doel, Doug L. James,
Jochen Lang, John E. Lloyd, Joshua L. Richmond, Som H.
Yau, Scanning
Physical Interaction Behavior of 3D Objects,
Proceedings of ACM SIGGRAPH 2001, Computer Graphics
Proceedings, Annual Conference Series, August 2001, pp.
87-96. [Video]
- Doug L. James and Dinesh K. Pai, DyRT:
Dynamic Response Textures for Real Time Deformation
Simulation with Graphics Hardware, ACM
Transactions on Graphics (ACM SIGGRAPH 2002), 21(3), pp.
582-585, 2002.
- James F. O'Brien, Chen Shen, and Christine M.
Gatchalian. Synthesizing
sounds from rigid-body simulations. In The
ACM SIGGRAPH 2002 Symposium on Computer Animation, pages
175–181. ACM Press, July 2002.
- Changxi Zheng and Doug L. James, Rigid-Body
Fracture Sound with Precomputed Soundbanks,
ACM Transactions on Graphics (SIGGRAPH 2010), 29(3),
July 2010, pp. 69:1-69:13 (see appendix on
modal sound synthesis)
- Changxi Zheng and Doug L. James, Toward
High-Quality Modal Contact Sound, ACM
Transactions on Graphics (SIGGRAPH 2011), 30(4), August
2011.
- Timothy R. Langlois, Steven S. An, Kelvin K. Jin, and
Doug L. James. Eigenmode
Compression for Modal Sound Models. ACM
Transactions on Graphics (SIGGRAPH 2014). 33(4), August,
2014.
|
ThOct22 |
Homework 2:
Real-time Rigid-Body Dynamics with Modal Sound
|
|
TuOct27
ThOct29
TuNov03
|
Acoustic transfer for modal
vibrations
|
Topics: Transfer function definition;
multipole expansions; solvers and precomputation; fast
evaluation; rendering details.
References:
- Handout: D. James, Course notes on "Acoustic
Transfer" (unpublished)
- Doug L. James, Jernej Barbic and Dinesh K. Pai, Precomputed
Acoustic Transfer: Output-sensitive, accurate sound
generation for geometrically complex vibration
sources, ACM Transactions on Graphics,
25(3), pp. 987-995, July 2006, pp. 987-995.
- Changxi Zheng and Doug L. James, Rigid-Body
Fracture Sound with Precomputed Soundbanks,
ACM Transactions on Graphics (SIGGRAPH 2010), 29(3),
July 2010, pp. 69:1-69:13. (appendix on acoustic
transfer computation)
- R.D. Ciskowski and C.A. Brebbia. Boundary element
methods in acoustics. Springer, 1991.
- N.A. Gumerov and R. Duraiswami. Fast multipole methods
for the Helmholtz equation in three dimensions. Elsevier
Science, 2004.
- F. Ihlenburg. Finite element analysis of acoustic
scattering, volume 132. Springer Verlag, 1998.
- M. Ochmann. The source simulation technique for
acoustic radiation problems. Acta Acustica united with
Acustica, 81(6):512–527, 1995.
- M. Ochmann. The full-field equations for acoustic
radiation and scattering. The Journal of the Acoustical
Society of America, 105:2574, 1999.
|
TuNov03
ThNov05
TuNov10
|
Fracture
|
References:
- Demetri
Terzopoulos, Kurt Fleischer, Modeling
Inelastic Deformation: Viscoelasticity,
Plasticity, Fracture,Computer Graphics
(Proceedings of SIGGRAPH 88), August 1988, pp.
269-278.
- James F.
O'Brien, Jessica K. Hodgins, Graphical
Modeling and Animation of Brittle Fracture, Proceedings
of SIGGRAPH 99, Computer Graphics Proceedings,
Annual Conference Series, August 1999, pp.
137-146.
- James F.
O'Brien, Adam W. Bargteil, Jessica K. Hodgins, Graphical
Modeling and Animation of Ductile Fracture, ACM
Transactions on Graphics, 21(3), July 2002, pp.
291-294.
- Neil
Molino, Zhaosheng Bao, Ron Fedkiw, A
virtual node algorithm for changing mesh topology
during simulation, ACM
Transactions on Graphics, 23(3), August 2004,
pp. 385-392.
- M. Müller,
M. Gross, Interactive
Virtual Materials, in
Proceedings of Graphics Interface (GI 2004), pp
239-246, London, Ontario, Canada, May 17-19, 2004. (Video)
- Mark Pauly,
Richard Keiser, Bart Adams, Philip Dutré, Markus
Gross, Leonidas J. Guibas, Meshless
animation of fracturing solids, ACM
Transactions on Graphics, 24(3), August 2005,
pp. 957-964. [ACM]
(Video)
[PDF]
- Hayley N.
Iben, James F. O'Brien, Generating
Surface Crack Patterns, 2006
ACM SIGGRAPH / Eurographics Symposium on Computer
Animation, September 2006, pp. 177-186.
- Denis
Steinemann, Miguel A. Otaduy, Markus Gross, Fast
Arbitrary Splitting of Deforming Objects, 2006
ACM SIGGRAPH / Eurographics Symposium on Computer
Animation, September 2006, pp. 63-72. (Video)
- Bao, Z.,
Hong, J.-M., Teran, J. and Fedkiw, R., Fracturing
Rigid Materials, IEEE
TVCG 13, 370-378 (2007).
- Eftychios
Sifakis, Kevin G. Der, Ronald
Fedkiw, Arbitrary
Cutting of Deformable Tetrahedralized Objects,2007
ACM SIGGRAPH / Eurographics Symposium on Computer
Animation, August 2007, pp. 73-80.
- Eric G.
Parker and James F. O'Brien, Real-Time
Deformation and Fracture in a Game Environment, In
Proceedings of the ACM SIGGRAPH/Eurographics
Symposium on Computer Animation, pages 156–166,
August 2009.
- Su, J.,
Schroeder, C. and Fedkiw, R., Energy
Stability and Fracture for Frame Rate Rigid Body
Simulations,ACM SIGGRAPH/Eurographics
Symposium on Computer Animation (SCA), edited by
Eitan Grinspun and Jessica Hodgins, pp. 155-164
(2009).
- Changxi
Zheng, Doug L. James, Rigid-Body
Fracture Sound with Precomputed Soundbanks, ACM
Transactions on Graphics, 29(4), July 2010,
pp. 69:1-69:13.
- M Müller, N
Chentanez, TY Kim, Real
time dynamic fracture with volumetric approximate
convex decompositions, ACM Transactions on
Graphics (TOG), 2013. [Video]
- Oleksiy
Busaryev, Tamal K. Dey, and Huamin Wang. 2013. Adaptive
fracture simulation of multi-layered thin plates. ACM
Trans. Graph. 32, 4, Article 52 (July 2013). [Video]
- Zhili Chen,
Miaojun Yao, Renguo Feng, and Huamin Wang. 2014.
Physics-inspired adaptive fracture refinement. ACM
Trans. Graph. 33, 4, Article 113 (July 2014). [ACM]
- A recent
review of fracture in graphics:
|
ThNov12
TuNov17
|
Fluid Animation
|
Materials:
- Jos Stam, Stable Fluids,
Proceedings of SIGGRAPH 99, Computer Graphics
Proceedings, Annual Conference Series, August 1999,
pp. 121-128. [Slides
and notes]
- Ronald
Fedkiw, Jos Stam, Henrik Wann Jensen, Visual Simulation of
Smoke, Proceedings of ACM SIGGRAPH
2001, Computer Graphics Proceedings, Annual Conference
Series, August 2001, pp. 15-22. (introduces vorticity confinement forces)
- Bridson,
R., Fedkiw, R., and Muller-Fischer, M. 2006. Fluid simulation:
SIGGRAPH 2006 course notes, In ACM
SIGGRAPH 2006 Courses (Boston, Massachusetts, July 30
- August 03, 2006). SIGGRAPH '06. ACM Press, New York,
NY, 1-87. [Slides, Notes]
- Jeroen Molemaker, Jonathan M. Cohen, Sanjit Patel,
Jun-yong Noh, Low
Viscosity Flow Simulations for Animation,
Symposium on Computer Animation 2008. [paper]
[video
(mpeg4)] [youtube]
|
TuNov17 |
Liquid Sounds
|
Materials:
|
ThNov19 |
Turbulence & Fire Sound
|
Materials:
- Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki
Nishita, Real-Time
Rendering of Aerodynamic Sound Using Sound Textures
Based on Computational Fluid Dynamics, ACM
Transactions on Graphics, 22(3), July 2003, pp. 732-740.
[project
page]
- M. S. Howe. (2002). Theory of Vortex Sound.
[Online]. Cambridge Texts in Applied Mathematics. (No.
33). Cambridge: Cambridge University Press. Available
from: Cambridge Books Online <http://dx.doi.org/10.1017/CBO9780511755491>
- Y.Dobashi, T. Yamamoto, T. Nishita, Synthesizing
Sound from Turbulent Field using Sound Textures for
Interactive Fluid Simulation, Computer
Graphics Forum (Proc. EUROGRAPHICS 2004), Vol. 23, No.
3, pp. 539-546, 2004. [project
page]
`
|
TuNov24
ThNov26
|
Thanksgiving Recess (no class)
|
|
TuDec01
|
Project working session
|
In-class working session. Come prepared to
discuss your progress and problems with Prof. James.
|
ThDec03
|
Project presentations &
discussions
|
|
FriDec11
|
Final projects due
|
Last day to submit your
final project (HW3) on Canvas.
|