The following is a list of the messages which may be produced by the
PhotoRealistic RenderMan rendering system. The list is sorted by the message
code. There are also two icons which indicate the message's severity level.
|
| G01001 |
Patches cannot be blurred from rational to non-rational. |
|
The renderer does not support motion blur of
bilnear patches between rational and non-rational forms.
Only the initial patch will be displayed.
|
|
| G02001 |
Patches cannot be blurred from rational to non-rational. |
|
The renderer does not support motion blur of
bicubic patches between rational and non-rational forms.
only the initial patch will be displayed.
|
|
| G02002 |
Out of memory creating patch vv structure. |
|
The renderer ran out of memory while trying to
allocate memory for a patch vertex vector structure.
|
|
| G03001 |
Unknown type in mesh vertex vector. |
|
Unable to turn periodic mesh into NURBS due to
bug in the renderer.
|
|
| G04001 |
NURBS patch %s with order %d exceeds maximum supported order %d %s. |
|
The order of the NURBS patch provided is greater
than the maximum order the renderer supports.
|
|
| G04002 |
Not enough memory to split NURBS. |
 |
Some part of a NURBS patch has been discarded
because there is not enough memory to store it.
|
|
| G04003 |
Attempted to create a degenerate NURBS patch %s %s. |
|
The u or v range of the NURBS patch provided
was degenerate; the patch will be discarded.
|
|
| G04004 |
Out of memory in NURBS module. |
|
The NURBS module was unable to allocate
enough memory for a NURBS data structure.
|
|
| G04006 |
Moving NURBS gprim "%s" has changing knot vectors %s. |
|
The knot vectors for a NURBS patch at two different
points in time don't match. The patch will be discarded.
|
|
| G10002 |
%p primitives cannot be diced. |
 |
Polygon primitives cannot be diced. Since the dicing
subroutine should never be called, there must be a bug in the renderer.
|
|
| G10003 |
Split polygon with %d vertices. |
 |
Polygons with fewer than three (3) vertices cannot be
split. Since the splitting subroutine should not be called
in this case, there must be a bug in the renderer.
|
|
| G10004 |
A polygon must have at least three (3) vertices. |
|
A polygon primitive was detected with fewer
than three (3) vertices. The primitive has been discarded.
|
|
| G11001 |
Out of memory splitting general polygon. |
|
Ran out of memory during splitting of a
general polygon. The general polygon will be discarded.
|
|
| G12001 |
Out of memory allocating pointspolygon. |
|
A motion-blurred points-polygon or
points-general-polygon primitive has been discarded
due to insufficient memory.
|
|
| G13001 |
Procedural primitives cannot be diced. |
 |
Procedural primitives cannot be diced. Since the
dicing subroutine should never be called, there must be a bug
in the renderer.
|
|
| G13002 |
Nesting error during procedural primitive subdivision. |
 |
The graphics state stack was incorrect after a
procedural primitive was subdivided. The subdivision subroutine
must have incorrectly nested
RiAttributeBegin()/RiAttributeEnd() pairs.
|
|
| G15001 |
Out of memory for CSG tree node. |
|
A CSG node cannot be created due to lack of memory.
The CSG tree will not render correctly.
|
|
| G17001 |
%s primitives cannot be diced. |
 |
Quadric primitives cannot be diced. Since the dicing
subroutine should never be called, there must be a bug in the renderer.
|
|
| G20001 |
Rational bilinear patch dice routine unimplemented. |
|
Due to a bug in the renderer, unimplemented
dicing functionality was needed.
|
|
| G24001 |
Out of memory while in routine %s |
|
Insufficient memory encountered while rendering a primitive.
|
|
| G25001 |
Face of subdivmesh %s near vertex %d likely got flipped. |
|
An illegal edge connection was discovered while
constructing the subdivmesh. It's likely that a face got
flipped (its orientation being defined by the right-hand rule
around its constituent vertices).
|
|
| G25002 |
Subdivmesh %s has invalid connection near vertex %d. |
|
Illegal attempt to attach a face onto an interior
vertex. This would force some edge to have >2 adjacent faces
which is invalid.
|
|
| G25003 |
Subdivmesh %s specifies face with %d < 3 vertices. |
|
Insufficient number of vertices specified for
creating a face.
|
|
| G25004 |
Subdivmesh %s specifes face with invalid edge (%d,%d). |
|
Vertices given to creating a face are invalid.
|
|
| G25005 |
Sorry, Loop surfaces are not implemented. |
|
Loop surfaces not implemented by the renderer.
The request is ignored.
|
|
| G25007 |
Dummy split routine called on subdivision mesh. |
|
The split routine called does not have enough
information to actually perform its purported task. It
is merely a dummy routine and should not have been called.
The request is ignored.
|
|
| G25008 |
Dummy dice routine called on subdivision mesh. |
|
The dice routine called does not have enough
information to actually perform its purported task. It
is merely a dummy routine and should not have been called.
The request is ignored.
|
|
| G25009 |
Dummy flat-test routine called on subdivision mesh. |
|
The flat-test routine called does not have enough
information to actually perform its purported task. It is
merely a dummy routine and should not have been called.
The request is ignored.
|
|
| G25010 |
Subdivmesh %s contains illegal dangling edge (%d,%d). |
|
A dangling edge was discovered while constructing
the subdivmesh. A dangling edge is an edge with no
adjacent faces. A valid mesh requires that all edges
have either 1 or 2 neighboring faces, as boundary or
interior edges respectively.
|
|
| G25011 |
Subdivmesh %s has invalid connection near vertex %d. |
|
A non-manifold vertex was found that invalidates the
given subdivmesh. The vertex has an odd number of transitions
between surface and empty space among its neighborhood ring
of faces.
|
|
| G25012 |
Subdivmesh %s has invalid connection near vertex %d. |
|
A non-manifold vertex was found that invalidates the
given subdivmesh. The vertex has >2 transitions between surface
and empty space among its neighborhood ring of faces.
|
|
| G25013 |
Subdivmesh %s has non-existent sharp edge (%d,%d). |
|
An edge of the subdivmesh specified to be
sharp, does not exist.
|
|
| G25014 |
Subdivmesh %s has non-existent sharp vertex %d. |
|
A vertex of the subdivmesh specified to be
sharp, does not exist.
|
|
| G25015 |
Subdivmesh %s has hole at non-existent face %d. |
|
A face of the subdivmesh specified to be a hole,
does not exist.
|
|
| G25016 |
Unknown subdivision scheme. |
|
Subdivision mesh primitive with unknown
subdivision scheme was requested. The request is ignored.
|
|
| G26001 |
Out of memory allocating vertex vector for subdivmesh %s. |
|
Insufficient memory encountered.
|
|
| G26002 |
A Refined patch created 0 patches in subdivmesh %s. |
 |
Unable to refine a patch of the given subdivmesh.
Either the input data is bad or there is a bug in the renderer.
|
|
| G26003 |
|
 |
This code should not have been reached.
This constitutes a serious bug in the renderer. Please
contact your nearest prman dealer.
|
|
| G26004 |
Subdivmesh %s is a trivial mesh (created 0 patches). |
 |
The given subdivmesh split into 0 surface patches.
This may have been due to bad mesh data.
|
|
| G26006 |
Subdivmesh %s contains unknown tag: %s |
 |
The tag argument to RiSubdivisionMesh()
was not recognized. The tag is ignored.
|
|
| G26007 |
Only %d of %d specified faces reachable in subdivmesh %s. |
|
The specified subdivmesh contains disconnected surface
components. Some data will be lost when this mesh is rendered.
|
|
| G26008 |
Only %d of %d specified verts reachable in subdivmesh %s. |
|
The specified subdivmesh contains disconnected surface
components. Some data will be lost when this mesh is rendered.
|
|
| G26009 |
Subdivmesh %s discarded because it is invalid. |
|
The specified subdivmesh couldn't be created or
was found to be badly connected, and has been discarded.
|
|
| G27002 |
Arbitrary limit on vertex valence exceeded (11). |
|
Crease vertex has edge valence >= 11, which
exceeds pre-calculated table size. The normal at this
vertex will be incorrect.
|
|
| G27003 |
Dicing unexpectedly encountered points with %d components. |
|
The dice routine expects xyz points in order to calculate
their normals.
|
|
| G29000 |
Bad length of point-blob array. |
|
The length of an Implicit's point-blob array must
be a multiple of 18.
|
|
| G29001 |
Bad length of segment-blob array. |
|
The length of an Implicit's segment-blob array must
be a multiple of 21.
|
|
| G29002 |
Ill-formed instruction for Implicit. |
|
An instruction in the code sequence defining
an Implicit had an unrecognized opcode or a bad operand.
The surface will be discarded.
|
|
| G29003 |
Out of memory allocating an Implicit. |
|
Memory could not be allocated to hold the
data describing an Implicit surface.
The surface will be discarded.
|
|
| G29004 |
Out of memory allocating grid data for an Implicit. |
|
Memory could not be allocated to hold the
grid data describing an Implicit surface.
Part of the surface will be discarded.
|
|
| G29005 |
Bad length of repulsion array |
|
The length of an Implicit's repulsion array
must be 4 times the number of repulsion files.
|
|
| G29006 |
Can't open %s in implicit. |
|
A zfile mentioned in an implicit repeller
could not be opened.
|
|
| G29007 |
%s: not a zfile. |
|
A zfile mentioned in an implicit repeller
was of the wrong format.
|
|
| G29008 |
%s: not an orthographic camera. |
|
A zfile mentioned in an implicit repeller
must be created using an orthographic camera.
|
|
| G29009 |
Can't allocate memory. |
|
An implicit repeller could not allocate
space into which to read a zfile.
|
|
| P01001 |
Unregistered request: "%s" %s |
|
The specified request could not be found in
the list of valid requests.
|
|
| P03001 |
RIPDeclarePID: memory allocation failure. |
|
There was no memory available to allocate
a PID.
|
|
| P03002 |
SetUpHashTable: memory allocation failure. |
|
There was no memory available to allocate
the PID hash table.
|
|
| P03003 |
Incorrect number of %s "%s" values specified for %s (got %s, expected %d). %s |
|
An incorrect number of parameter values were specified.
The primitive is ignored.
|
|
| P04001 |
Invalid basis matrix name "%s". %s |
|
The named basis matrix is not one of the
predefined basis matrices.
|
|
| P04002 |
Bad ubasis array size: %d. %s |
|
The specified basis array is the wrong size.
A basis array should be [4][4] or 16 elements.
|
|
| P04003 |
No ubasis array. %s |
|
A ubasis array was specified, but no data was
provided.
|
|
| P04004 |
Bad vbasis array size: %d. %s |
|
The specified basis array is the wrong size.
A basis array should be [4][4] or 16 elements.
|
|
| P05001 |
Bad number of numeric parameters for bound: %d. %s |
|
Bound needs six (6) numeric
parameters.
|
|
| P05002 |
No numeric parameters specified for bound. %s |
|
Bound needs six (6) numeric parameters.
|
|
| P06001 |
RIBNewToken: Out of memory. |
|
Memory allocation failure while allocating a new token.
|
|
| P08001 |
Wrong number of color samples: %d, expecting: %d. %s |
|
The specified number of color samples does not match
the number required.
|
|
| P08002 |
No color specified. %s |
|
The RIB parser found a color statement with
no color specified.
|
|
| P09001 |
Bad array sizes for color samples: %d %d. %s |
|
The sizes of the nRGB and RGBn
arrays were not appropriate.
|
|
| P10001 |
Bad number of numeric parameters to cone: %d. %s |
|
Cone requires three (3) numeric
parameters (height, radius,
thetamax).
|
|
| P10002 |
No numeric parameters specified to cone. %s |
|
Cone requires three (3) numeric
parameters (height, radius,
thetamax).
|
|
| P12001 |
Bad number of numeric parameters to CropWindow: %d. %s |
|
CropWindow() requires four (4) numeric
arguments.
|
|
| P12002 |
No numeric parameters specified to CropWindow. %s |
|
CropWindow() requires four (4) numeric
arguments.
|
|
| P13001 |
Bad number of numeric parameters to Cylinder: %d. %s |
|
Cylinder requires four (4) numeric
parameters.
|
|
| P13002 |
No numeric parameters specified to Cylinder. %s |
|
Cylinder requires four (4) numeric
parameters.
|
|
| P16001 |
Bad number of numeric arguments to Detail: %d. %s |
|
Detail requires six (6) numeric
parameters.
|
|
| P16002 |
No numeric arguments specified to Detail. %s |
|
Detail requires six (6) numeric
parameters.
|
|
| P16003 |
Bad number of numeric arguments to DetailRange: %d. %s |
|
DetailRange requires four (4) numeric
parameters.
|
|
| P16004 |
No numeric arguments specified to DetailRange. %s |
|
DetailRange requires four (4) numeric
parameters.
|
|
| P17001 |
Bad number of numeric parameters to Disk: %d. %s |
|
Disk requires three numeric
parameters (height, radius, thetamax).
|
|
| P17002 |
No numeric parameters to Disk. %s |
|
Disk requires three numeric
parameters (height, radius, thetamax).
|
|
| P28001 |
Invalid parameter type for FrameBegin. %s |
|
An improper frame number parameter was specified.
The frame number should be a single integer.
|
|
| P34001 |
Bad number of numeric parameters to Hyperboloid: %d. %s |
|
An invalid number of numeric parameters was specified
for Hyperboloid. Seven (7) numeric parameters
are required.
|
|
| P34002 |
No numeric parameters to Hyperboloid. %s |
|
No numeric parameters were specified
for Hyperboloid. Seven numeric parameters are
required.
|
|
| P38003 |
Invalid light handle in illuminate: %d. %s |
|
An invalid light handle was passed in to
Illuminate.
|
|
| P45001 |
Incorrect number of order values in TrimCurve. found:%d, expected:%d. %s |
|
The number of trim curves differed from the number
orders defined for those curves.
|
|
| P45002 |
Incorrect number of min values in TrimCurve. found:%d, expected: %d. %s |
|
The number of trim curves differed from the number
of minimum values defined for those curves.
|
|
| P45003 |
Incorrect number of max values in TrimCurve. found:%d, expected: %d. %s |
|
The number of trim curves differed from the number
of maximum values defined for those curves.
|
|
| P45004 |
Incorrect number of n values in TrimCurve. found:%d, expected: %d. %s |
|
The number of trim curves differed from the length
of the list which defines the number of control points in
each curve.
|
|
| P45005 |
Incorrect number of u values in TrimCurve. found:%d, expected: %d. %s |
|
The number of u values differed from the
total number of control points in a trim curve.
|
|
| P45006 |
Incorrect number of v values in TrimCurve. found:%d, expected: %d. %s |
|
The number of v values differed from the
total number of control points in a trim curve.
|
|
| P45007 |
Incorrect number of w values in TrimCurve. found:%d, expected: %d. %s |
|
The number of w values differed from the
total number of control points in a trim curve.
|
|
| P45008 |
Incorrect number of knot values in TrimCurve. found:%d, expected: %d. %s |
|
The number of knots differed from the sum of
control points and orders.
|
|
| P46001 |
Bad number of u knots in NuPatch: %d, expected: %d. %s |
|
A bad number of u knots was passed in to
NuPatch.
|
|
| P46002 |
Bad number of v knots in NuPatch: %d, expected: %d. %s |
|
A bad number of v knots was passed in to
NuPatch.
|
|
| P47001 |
Bad handle for ObjectBegin: %d. %s |
|
The specified object handle is too large.
|
|
| P47002 |
Allocation failure allocating object handle for: %d. %s |
|
There was no memory available to allocate the object
handle.
|
|
| P47003 |
Bad object handle for ObjectInstance: %d. %s |
|
The specified object handle is too large.
|
|
| P50001 |
Bad number of numeric parameters to Paraboloid: %d. %s |
|
An invalid number of numeric parameters was specified
for Paraboloid. Four (4) numeric parameters are
required.
|
|
| P50002 |
No numeric parameters specified to Paraboloid. %S |
|
No numeric parameters were specified
for Paraboloid. Four (4) numeric parameters are
required.
|
|
| P51000 |
No data specified for procedural primitive. %s |
|
Procedural primitives require a data array.
|
|
| P51001 |
Bad number of numeric parameters for bound: %d. %s |
|
Procedural bound needs six (6) numeric
parameters.
|
|
| P51002 |
No numeric parameters specified for bound. %s |
|
Procedural bound needs six (6) numeric parameters.
|
|
| P51003 |
Unknown procedural primtive %s. %s |
|
The RIB parser does not recognize the specified
procedural primitive, and therefore can not call it.
The primitive is ignored.
|
|
| P51004 |
Procedural primitive %s requires %d data strings. %s |
|
Each procedural primitive requires
a particular number of data strings.
|
|
| P52001 |
Bad uniform parameter on patch mesh: %s |
|
Patch meshes require one uniform variable per
patch, not one variable. The RIB parser will correct
for this error, but it would probably crash any
direct-linked renderer.
|
|
| P55001 |
No points specified in Polygon. %s |
|
None of the parameters to Polygon
were points.
|
|
| P57001 |
Bad number of counts (%d) for the number of loops (%d) in PointsGeneralPolygon. %s |
|
The number of point counts specified in a call to
PointsGeneralPolygon did not match the number of
loops specified. There should be one point count for each loop
specified.
|
|
| P57002 |
Bad number of indices (%d) for number of vertices (%d) in PointsGeneralPolygon. %s |
|
The number of point indices specified in a call to
PointsGeneralPolygon did not match the sum of the
point counts specified. There should be one point index for each
point specified.
|
|
| P58001 |
Bad number of indices (%d) for number of vertices (%d) in PointsPolygon. %s |
|
The number of point indices specified in a call to
PointsPolygon did not match the sum of the point
counts specified. There should be one point index for each point
specified.
|
|
| P63001 |
Bad number of numeric parameters for ScreenWindow: %d. %s |
|
ScreenWindow needs six (6) numeric parameters.
|
|
| P63002 |
No numeric parameters specified for ScreenWindow. %s |
|
ScreenWindow needs six (6) numeric
parameters.
|
|
| P70001 |
Bad number of numeric parameters to Sphere: %d. %s |
|
Sphere requires four (4) numeric
parameters.
|
|
| P70002 |
No numeric parameters specified to Sphere. %s |
|
Sphere requires four (4) numeric
parameters.
|
|
| P72001 |
Bad number of numeric parameters to TextureCoordinates: %d. %s |
|
TextureCoordinates requires eight (8) numeric
parameters.
|
|
| P72002 |
No numeric parameters to TextureCoordinates. %s |
|
TextureCoordinates requires eight (8)
numeric parameters.
|
|
| P73001 |
Wrong number of numeric parameters to Torus: %d. %s |
|
Torus requires five (5) numeric
parameters.
|
|
| P73002 |
No numeric parameters to Torus. %s |
|
Torus requires five (5) numeric
parameters.
|
|
| P74001 |
Bad number of numeric parameters to Transform: %d. %s |
|
Transform requires a 4x4 matrix.
|
|
| P77001 |
Protocol version number mismatch, version > %g. |
|
You are using a protocol version that this renderer
cannot handle.
|
|
| P77002 |
Cannot handle version %g. |
|
The major version of the input does not match
the major version of the parser.
|
|
| P79001 |
Lexical syntax error on token "%s" %s. |
|
The RIB input stream contained an illegal or
illformed token or unrecognized character.
The current RIB request will be ignored.
|
|
| P79002 |
RIB parser string overflow on token "%s..." %s. |
|
The RIB parser found an unterminated string, or a
string which was so long it overflowed the internal string buffer.
The current RIB request will be ignored.
|
|
| P79003 |
Mysterious parsing error %s. |
 |
The RIB-parser error handler was called with
an error with which it was unfamiliar. There must be a bug.
|
|
| P79004 |
Undefined binary opcode 0x%lx in RIB stream. |
|
An unrecognized opcode was found in the
input RIB stream.
|
|
| P79005 |
Undefined encoded string 0x%lx in RIB stream. |
|
An undefined encoded string was found in the
input RIB stream.
|
|
| P79006 |
DEFSTRING protocol botch, expecting string. |
|
A RIB define-string token in the input RIB
stream was not followed by a string.
|
|
| P79007 |
Out of memory for DEFSTRING. |
|
A string was unable to be defined
in the input RIB stream due to insufficient
memory.
|
|
| P79009 |
DEFREQUEST protocol botch, expecting string. |
|
A RIB define-request token in the input RIB
stream was not followed by a string.
|
|
| P79010 |
Encoded request %d redefined from "%s" to "%s" |
 |
An encoded request in the input RIB stream
was redefined.
|
|
| P79011 |
Undefined binary token 0x%x. %s |
|
An undefined binary token was encountered in the input
RIB stream.
|
|
| P79012 |
Not enough memory to read string of length: %d. %s |
|
The RIB parser ran out of memory trying to
read in a string.
|
|
| P79013 |
Out of memory in RIB parser %s. |
|
The RIB parser ran out of memory while trying to read
a string. The current RIB request will be ignored.
|
|
| P79014 |
RIB syntax error %s. |
|
The RIB input stream contained an illegal token,
was missing a required token, or had a token in an illegal
place. The current RIB request will be ignored.
|
|
| P79015 |
Missing closing quote %s. |
|
The RIB parser has detected that a required closing
quotation mark (") is missing. The current RIB request will
be ignored.
|
|
| P80001 |
Invalid array in the RIB stream. %s |
|
An array in the RIB stream consists
of invalid elements.
|
|
| P80002 |
Mismatched "]" in the RIB stream. %s |
|
There is a "]" in the RIB stream without a
corresponding "[".
|
|
| P80003 |
Bad token type %d in the RIB stream. %s |
|
An invalid token was found in the RIB stream.
|
|
| P80004 |
Not enough memory. %s |
|
The RIB parser ran out of memory attempting to
expand a stack.
|
|
| P80005 |
Parameterlist type mismatch in RIB stream. %s |
|
A type mismatch was detected when
trying to parse the specification of a
parameter list.
|
|
| P80006 |
InitStack: Memory allocation failure. |
|
The RIB parser ran out of memory attempting to
allocate a stack.
|
|
| P80007 |
Out of memory for more than %d element parameterlist. |
|
Parameterlist pointer buffers could not be
expanded beyond the indicated length. Parameterlists
longer than that will be truncated.
|
|
| P80008 |
RIB Parser token stack overflow %s. |
 |
The RIB parser token stack overflowed.
This should not happen, and indicates either a bug in
the parser or a serious error in the input RIB stream.
|
|
| P81001 |
Invalid filter name "%s". %s |
|
The named filter is not one of the predefined filters.
|
|
| P82001 |
Light handle is out of range: %d. %s |
|
The specified light handle is too large.
|
|
| P82002 |
Allocation failure allocating light handle for: %d. %s |
|
No more memory was available for allocation
of internal tables required for light handle management.
|
|
| P83001 |
No points specified in curve. %s |
|
None of the parameters to curve were points.
|
|
| P83002 |
Number of points specified in Curve (%d) does not match vertex count (%d). %s |
|
There is an inconsistency in the Curve
parameters.
|
|
| P83003 |
No points specified in Curve. %s |
|
None of the parameters to Curve were
points.
|
|
| P83004 |
Converting segment-varying uniform curve parameter "%s" %s. |
|
A uniform curve parameter was specified per segment,
rather than per curve, and the parameter was found to be
non-constant over a curve. Change the parameter
to "varying" or "vertex" to ensure no loss of data.
|
|
| P84001 |
Illegal parameter type specified to SubdivMesh. %s |
|
SubdivMesh takes only integer
arrays as arguments, preceding its parameter list.
|
|
| P84002 |
Bad number of array parameters to SubdivMesh: %d. %s |
|
SubdivMesh requires either two non-null
parameters to specify the faces, and optionally three more to
specify tag information.
|
|
| P84003 |
Mismatched number of mesh indices (%d) and vertices (%d). %s |
|
The number of vertex indices specified to
SubdivMesh did not match the sum of the vertex
counts specified. There should be a one-to-one correspondence.
|
|
| P84004 |
Mismatched number of mesh tagtypes (%d) and tags (%d). %s |
|
The number of tagtypes specified to
SubdivMesh did not match the number of tags
specified. There should be a one-to-one correspondence.
|
|
| P84005 |
Mismatched number of tag indices (%d) and tags (%d). %s |
|
The number of face and/or vertex indices specified
to SubdivMesh did not match the sum implied as
necessary for the total tagged components, as indicated by
their types.
|
|
| P84006 |
Bad uniform parameter on subdivision mesh: %s |
|
Subdivision meshes require one uniform variable
per face, not one variable. The RIB parser will correct
for this error, but it would probably crash any
direct-linked renderer.
|
|
| P85001 |
No points specified in Points. %s |
|
None of the parameters to Points
were points.
|
|
| R01001 |
Ri%s called before RiBegin. |
 |
An attribute subroutine was called before
RiBegin() was called. This is illegal, and the
attribute is ignored.
|
|
| R01002 |
Ri%s called at illegal time. |
 |
An attribute subroutine was called when the RenderMan
Interface was not accepting attributes. The attribute is ignored.
|
|
| R01003 |
Invalid shading rate: %g |
 |
The argument to RiShadingRate() was less
than zero. This is invalid, and the call is ignored.
|
|
| R01004 |
Invalid shading interpolation: %s |
 |
The argument to RiShadingInterpolation()
is not one of the recognized values (RI_CONSTANT or
RI_SMOOTH). The call is ignored.
|
|
| R01005 |
Invalid raster approximation: %g |
 |
The argument to
RiGeometricApproximation(RI_DEVIATION, RI_FLATNESS)
was less than or equal to zero.
This is invalid, and the call is ignored.
|
|
| R01006 |
Invalid geometric approximation: %s |
 |
The argument to RiGeometricApproximation()
was not one of the recognized values. The call is ignored.
|
|
| R01007 |
Invalid detail range: (%g,%g -> %g,%g) |
 |
The arguments to RiDetailRange() are
invalid or inconsistent. The call is ignored.
|
|
| R01008 |
Invalid orientation: %s |
 |
The argument to RiOrientation() is not
one of the recognized values (RI_INSIDE,
RI_OUTSIDE, RI_RH, or RI_LH).
The call is ignored.
|
|
| R01009 |
Invalid sides: %d |
 |
The argument to RiSides() is not one of
the legal values (1 or 2). The call is
ignored.
|
|
| R01012 |
Invalid trimcurve deviation: %g |
 |
The argument to
RiGeometricApproximation(RI_DEVIATION, RI_TRIMCURVE)
was less than or equal to zero.
This is invalid, and the call is ignored.
|
|
| R01013 |
Invalid motion factor: %g |
 |
The argument to
RiGeometricApproximation(RI_MOTIONFACTOR)
RiGeometricApproximation(RI_TESSELATION, RI_MOTIONFACTOR)
was less than zero.
This is invalid, and the call is ignored.
|
|
| R01014 |
Invalid trimdeviation: %g |
 |
The argument to
RiGeometricApproximation(RI_TRIMDEVIATION)
was less than or equal to zero.
This is invalid, and the call is ignored.
|
|
| R01015 |
Invalid flatness: %g |
 |
The argument to
RiGeometricApproximation(RI_FLATNESS)
was less than or equal to zero.
This is invalid, and the call is ignored.
|
|
| R02001 |
Unknown geometry: %s |
 |
RiGeometry() was called with a primitive
type name which is not recognized by the renderer. The request is
ignored.
|
|
| R02002 |
RiProcedural request without required data. |
 |
RiProcedural() must be supplied a
bounding volume and pointers to both subroutines (subdivision
and free). The incomplete primitive will be discarded.
|
|
| R02003 |
Cannot instanciate procedural primitives. |
 |
Use of RiProcedural() primitives
inside RiObjectBegin() is not currently
implemented. The primitive will be discarded.
|
|
| R02004 |
Cannot motion-blur RiProcedural. |
 |
Motion blur of procedural primitives is
not defined. The primitive request is ignored.
|
|
| R03001 |
Syntax error in RiDeclare: %s |
 |
The type description of a token given
to RiDeclare() is invalid or has a syntax error.
The token will not be added to the symbol table.
|
|
| R04001 |
File %s not writable. |
|
Cannot open file for writing shadebuffer.
|
|
| R04006 |
Symbol "%s" is of unknown shaderarg type. |
 |
A shader argument has been encountered with
unknown type.
|
|
| R04007 |
Uservar "%s" has unknown detail. |
 |
A shadesymbol has been encountered with
unknown detail type.
|
|
| R04009 |
Filename is null. |
|
Cannot open null file for writing shadebuffer.
|
|
| R04010 |
Out of memory for shadebuf pixels. |
|
Cannot create array of pixel descriptions for
saving into a shadebuffer. This information will not
be written out.
|
|
| R05001 |
RenderMan Interface already initialized. |
 |
RiBegin() was called twice before
RiEnd() was called.
This is invalid, and the call is ignored.
|
|
| R05002 |
Out of memory initializing RenderMan Interface. |
|
The RenderMan Interface cannot be initialized
due to insufficient memory during RiBegin().
|
|
| R05003 |
RenderMan Interface already closed. |
 |
RiEnd() was called before
RiBegin() was called. The call is ignored.
|
|
| R05004 |
RiEnd called before its proper nesting level. |
 |
RiEnd() was called while there were still
other levels of graphics-state nesting outstanding.
All of the previous levels will be discarded and lost.
|
|
| R05005 |
Ri%s called before RiBegin |
 |
A graphics-state manipulation subroutine has been
called before RiBegin() was called. This is invalid and
the call is ignored.
|
|
| R05006 |
Bad nesting discovered in Ri%s |
|
An invalid nesting sequence of Begin/End pairs
has caused an error to be discovered in the graphics state stack.
The stack will be restored, but the incorrect levels will be
discarded and information may be lost.
|
|
| R05007 |
Out of memory for graphics state stack in Ri%s |
|
The graphics state stack cannot be pushed due to
insufficient memory. This subroutine call will be ignored,
leaving the graphics state as it was.
|
|
| R05008 |
Invalid RiFrameBegin |
 |
RiFrameBegin() was called when the
graphics state was not in the correct state.
RiFrameBegin() is only valid before
RiWorldBegin() and cannot be nested.
|
|
| R05009 |
Invalid RiWorldBegin |
 |
RiWorldBegin() was called when the
graphics state was not in the correct state.
RiWorldBegin() cannot be nested.
|
|
| R05010 |
Invalid RiSolidBegin |
 |
RiSolidBegin() was called when the
graphics state was not in the correct state.
RiSolidBegin() must be called after
RiWorldBegin().
|
|
| R06001 |
Ri%s called before RiBegin. |
|
The RenderMan Interface subroutines which create
texture maps from images must be called after RiBegin().
The call is ignored and the texture map is not made.
|
|
| R06002 |
Wrong state to call Ri%s. |
|
The RenderMan Interface subroutines which create
texture maps from images may only be called before
RiWorldBegin(), while calls which set options are
valid. The call is ignored, and the texture map is not made.
|
|
| R07001 |
Ri%s called before RiBegin |
 |
A graphics-state manipulation subroutine has been
called before RiBegin() was called. This is invalid and
the call is ignored.
|
|
| R07002 |
Invalid argument to RiMotionBegin |
 |
The arguments to RiMotionBegin() are
invalid. Either the number of time samples is negative or the
times are ordered incorrectly. The motion block is discarded.
|
|
| R07003 |
Too many parameters to RiMotionBegin (%d); limit is %d. |
 |
RiMotionBegin() only supports up to 32
points. The remainder are ignored.
|
|
| R07004 |
Illegal data in motion block |
 |
An RiMotionBegin()/RiMotionEnd() block was
defined which contained either inconsistent subroutines called for
the time samples or more time samples than expected. The erroneous
data is discarded.
|
|
| R07005 |
Premature RiMotionEnd |
 |
RiMotionEnd() was called before
all of the time samples were specified.
The motion block is discarded.
|
|
| R07006 |
Cannot conform motion samples |
 |
The time samples specified in the
motion block do not match well enough to carry out
the motion blur
(there is probably an illegal topology change).
The motion block is discarded.
|
|
| R07008 |
Out of memory in RiMotionBegin. |
 |
The system ran out of memory. The call is ignored.
|
|
| R08001 |
Ri%s called before RiBegin |
 |
A graphics-state manipulation subroutine has been
called before RiBegin() was called.
This is invalid and the call is ignored.
|
|
| R08002 |
Invalid state for object instancing |
 |
Objects may only be instanced after
RiWorldBegin() and not inside other objects.
The requested instance is discarded.
|
|
| R08003 |
Invalid object handle |
 |
The RtObjectHandle given to
RiObjectInstance() was not a valid handle.
Either the data was never a valid handle, or the object has
been deleted because it went out of scope (see the RenderMan
Interface Specification for object handle scoping rules).
The instance request is ignored.
|
|
| R09001 |
Ri%s called before RiBegin |
 |
An option manipulation subroutine has been
called before RiBegin() was called.
This is invalid and the call is ignored.
|
|
| R09002 |
Ri%s called in illegal state |
 |
An option manipulation subroutine has been
called while the graphics state was not accepting options.
Options must be specified before RiWorldBegin().
The call is ignored.
|
|
| R09003 |
Invalid frame aspect ratio: %g |
 |
The argument to RiFrameAspectRatio() was
less than zero.
This is invalid, and the call is ignored.
|
|
| R09004 |
Degenerate screen window. |
 |
The arguments to RiScreenWindow() ask for
a window of zero width or height.
This is invalid and the call is ignored.
|
|
| R09005 |
Invalid crop window: (%g,%g,%g,%g) |
 |
Arguments to RiCropWindow() must be
strictly between 0.0 and 1.0. The values given were invalid and
the call is ignored.
|
|
| R09006 |
Unrecognized projection: %s |
 |
The argument to RiProjection() was not
one of the recognized values (RI_ORTHOGRAPHIC or
RI_PERSPECTIVE). The call is ignored.
|
|
| R09007 |
Invalid clipping planes: %g %g |
 |
The arguments to RiClipping() must be
strictly positive and far must be greater than near. The values
given were invalid, and the call is ignored.
|
|
| R09008 |
Invalid depth-of-field: (%g %g %g) |
 |
The arguments to RiDepthOfField() must be
strictly positive. They were not, so the call is ignored.
|
|
| R09009 |
Invalid shutter |
 |
The RiShutter() close time must be later
than the open time. It was not, so the call is ignored.
|
|
| R09010 |
Invalid pixel samples: %g %g |
 |
The arguments to RiPixelSamples() should
be greater than or equal to 1.0 and must also fit in an integer.
The arguments were clamped between 1.0 and a large number.
|
|
| R09011 |
The invalid pixel filter width: %g %g |
 |
The width arguments to RiPixelFilter()
must be strictly positive. They were not, so the call is ignored.
|
|
| R09012 |
Invalid exposure parameters. |
 |
The arguments to RiExposure() must be
strictly positive. They were not, so the call is ignored.
|
|
| R09013 |
Out of memory in RiDisplay. |
|
The display name could not be stored due to
insufficient memory. The standard defaults will be used.
|
|
| R09014 |
Invalid display mode: %s |
 |
The mode argument to RiDisplay() is not
one of the recognized values (combinations of rgb,
a and z). The call is ignored.
|
|
| R09015 |
Invalid quantize type: %s |
 |
The type argument to RiQuantize() is
not one of the recognized values (rgbaz or a
defined variable). The call is ignored.
|
|
| R09016 |
Invalid quantize values |
 |
The arguments given to RiQuantize() are
invalid. max must be greater than min, and
dither must be strictly positive.
The call is ignored.
|
|
| R09017 |
Invalid number of color samples: %d |
 |
The number of color samples must be greater
than zero. It was not, so this call is ignored.
|
|
| R09018 |
Out of memory in RiColorSamples |
|
The RiColorSamples() matrices cannot be
saved due to insufficient memory.
The color space will not be changed from its original value.
|
|
| R09019 |
Invalid relative detail: %g |
 |
The argument to RiRelativeDetail() must be
strictly positive. It was not, so the call is ignored.
|
|
| R09020 |
Camera to screen matrix too general. |
|
The renderer is currently only capable of handling
camera to screen transformations which include x and y translations
and scales. All other transformations must be done in the
world to camera transformation before the projection.
|
|
| R09021 |
Invalid pixel variance: %g |
 |
The argument to RiPixelVariance() must be
strictly positive. It was not, so the call is ignored.
|
|
| R09022 |
Degenerate crop window: (%g,%g,%g,%g) |
 |
Arguments to RiCropWindow() asked for a
zero-width crop window. This is invalid and the call is ignored.
|
|
| R09023 |
Too late to change shutter |
 |
The RiShutter() cannot be changed after
camera motion blur has been initiated. The call is ignored.
|
|
| R09024 |
Invalid quantize type: %s |
 |
The type argument to RiQuantize() has
not been defined in an RiDisplay().
The call is ignored.
|
|
| R09025 |
Additional display cannot be mode %s. |
|
The display could not be opened because only
the first display statement can have type rgb,
a, z or combinations.
|
|
| R09026 |
Primary display cannot be mode %s. |
|
The display could not be opened because the primary
display must be rgb, a, z,
or combinations thereof.
|
|
| R09027 |
Must use PixelFilter "box" 1 1 when displaying extra variables, filter reset |
|
When displaying extra output variables, only box
filtering of width 1 is supported.
|
|
| R09028 |
Maximum of %d RiDisplay statements exceeded, additional displays ignored. |
|
The display name could not be opened because the limit
on the number of RiDisplay() calls has been
exceeded.
|
|
| R09029 |
Must use PixelFilter "box" 1 1 when outputting ids, filter reset. |
|
When displaying id tags, only box
filtering of width 1 is supported.
|
|
| R10001 |
Ri%s called before RiBegin. |
 |
A shader definition subroutine was called
before RiBegin() was called.
This is illegal, and the shader is ignored.
|
|
| R10002 |
Ri%s called during illegal state. |
 |
A shader definition subroutine was called when the
RenderMan Interface was not accepting attributes.
The shader is ignored.
|
|
| R10003 |
Ri%s unimplemented. |
 |
The requested shader type is currently unimplemented,
so the call will be ignored.
|
|
| R10004 |
Out of memory for lightsource. |
|
The RiLightSource() or
RiLightSource() requested cannot be created due to
insufficient memory. The light will be discarded.
|
|
| R10005 |
Cannot add light. |
|
The light source requested cannot be created
due to insufficient memory. The light will be discarded.
|
|
| R10006 |
Invalid light handle. |
 |
The RtLightHandle given to
RiIlluminate() was not a valid handle. Either the data
was never a valid handle, or the light has been deleted because it
went out of scope (see the RenderMan Interface Specification for
light handle scoping rules).
The illuminate request is ignored.
|
|
| R10007 |
Cannot find default shader. |
|
The shading system cannot be initialized because
the default surface shader cannot be located or created.
Objects without surface shaders specified will not be shaded.
|
|
| R10008 |
Out of memory during light initialization. |
|
The shading system cannot initialize because of
insufficient memory. Lights will not be able to be
created.
|
|
| R10009 |
Cannot find default shader. |
|
The shading system tried to load the default
shader when a requested shader was not found, but the
default shader was not found, either. The previously
active shader is used.
|
|
| R11001 |
Ri%s called before RiBegin |
 |
A transformation subroutine has been
called before RiBegin() was called.
This is invalid and the call is ignored.
|
|
| R11003 |
Ri%s cannot be motion-blurred |
 |
A transformation subroutine which does not
support motion-blur has been called inside a motion block.
The transformation will be ignored.
|
|
| R11004 |
Out of memory in Ri%s |
|
A motion-blurred transformation data structure could
not be saved due to insufficient memory. The transformation
will be discarded.
|
|
| R11005 |
Invalid perspective field-of-view (%g) |
 |
The argument to RiPerspective() must be
strictly positive. It was not, so the call is ignored.
|
|
| R11006 |
Zero-length rotation axis |
 |
The rotation-axis given to RiRotate() has
all three components equal to zero. Rotation is not defined around
this zero-length axis, so the rotation will be ignored.
|
|
| R11007 |
Skew angle (%g) too large. |
 |
The angle argument to RiSkew() must be
smaller in magnitude than the angle between the two vectors.
This was not true, so the skew is ignored.
|
|
| R11008 |
Out of memory in RiCoordinateSystem |
|
RiCoordinateSystem() could not store the
current transformation matrix due to insufficient memory.
The naming of this coordinate system will not occur.
|
|
| R11009 |
Unknown transform space (%s => %s) |
|
A coordinate-space name argument
RiTransformPoints() was
specified which does not match the names of any of the predefined
or marked coordinate systems. No transformation is performed.
|
|
| R11010 |
Noninvertable matrix (%s => %s) |
|
A coordinate-space transform requested in
RiTransformPoints() cannot be computed because it
requires the inversion of a non-invertable matrix.
No transformation is performed.
|
|
| R12001 |
File %s cannot be opened by RiReadArchive. |
|
The RIB file specified to RiReadArchive()
could not be found or could not be opened.
|
|
| R13001 |
Out of memory allocating vertex structure (%d). |
|
A vertex data structure could not be allocated
due to insufficient memory. The primitive which needs this
memory will be discarded. This message will be printed
only five times.
|
|
| R13002 |
Singular transformation matrix. |
|
The modeling transformation for a
primitive is not invertable, which caused a
problem in the calculation of the normal-vector
transformation matrix. The shading on the
primitive may be incorrect.
|
|
| R13003 |
Bug: Vertex variable mismatch, %s. |
 |
A vertex variable mismatch occurred in copying data
from one primitive to another. This indicates a bug in the
renderer.
|
|
| R13004 |
Undeclared primitive parameterlist token: %s. |
|
The primitive's parameterlist contained a token
which had not been declared with RiDeclare(), so
the rendering system does not recognize it.
The token-value pair is ignored.
|
|
| R14001 |
Out of memory in Trim module. |
|
There was a memory allocation failure during processing
of trim curve data. Parts of the trim curve may be ignored.
|
|
| R14002 |
Trim Curve order greater than number of vertices. |
|
The order of the a trim curve was greater than
the number of vertices specified. The order was then reduced
to the number of vertices defined.
|
|
| R14003 |
The max knot value specified for this trim curve is too large. |
|
The maximum value specified for evaluating a trim curve
is larger than the nth knot value. This is undefined. The
maximum value is then reduced to the nth knot value.
|
|
| R14004 |
The min knot value specified for this trim curve is too small. |
|
The minimum value specified for evaluating a trim curve
is less than the order-1st knot value. This is undefined. The
minimum value is then raised to the order-1st knot value.
|
|
| R14005 |
Trim weight (%f) is less than or equal to zero. Reset to 1.0 |
|
The w vector defining trim curves had an
element that was less than or equal to
RATIONAL_THRESHOLD, which for our purposes is
undefined. The w was increased to 1.0.
|
|
| R15001 |
Out of memory allocating subdivision mesh instance. |
|
Ran out of memory during allocation of a motion-blurred
subdivision mesh instance. The instance will be discarded.
|
|
| R15002 |
Subdivision mesh face with fewer than 3 vertices. |
 |
All faces of the subdivison mesh must
contain at least three vertices. A face with fewer
than 3 was requested; it will be discarded.
|
|
| R15003 |
Out of memory allocating subdivision mesh. |
|
Ran out of memory during allocation of a
motion-blurred subdivision mesh. The mesh will be
discarded.
|
|
| R15004 |
Mismatched surface parameters inside motion block. |
|
A pair of subdivision mesh instances specified within
the same motion block have mis-matching sets of parameters.
These instances will be discarded.
|
|
| R16001 |
Cannot load procedural primitive DSO (%s) |
|
The DSO required to process a procedural
primitive could not be loaded. The primitive
is ignored.
|
|
| R16002 |
Incomplete procedural primitive DSO (%s) |
|
The DSO loaded to process a procedural
primitive does not contain all the required
entrypoints. The primitive is ignored.
|
|
| R16003 |
Cannot run procedural primitive program %s |
|
The program required to process a procedural
primitive could not be launched. The primitive
is ignored.
|
|
| R17001 |
Points with fewer than 1 vertex. |
 |
RiPoints() was invoked with less than
one vertex. This is invalid, and the primitive is discarded.
|
|
| R17002 |
Out of memory for point primitive. |
|
There was insufficient memory to process
a moving point primitive. The primitive has been
discarded.
|
|
| R18001 |
Unknown curve type "%s" |
 |
The type argument to
RiCurvesV() was not one of the recognized values
(RI_LINEAR or RI_CUBIC).
The call is ignored.
|
|
| R18002 |
Out of memory for curves primitive. |
|
There was insufficient memory to process
a moving curves primitive. The primitive has been
discarded.
|
|
| R18003 |
Out of memory for curve primitive. |
|
There was insufficient memory to process
a curve primitive. The primitive has been discarded.
|
|
| R18004 |
Out of memory for curves primitive. |
|
There was insufficient memory to process
a moving curves primitive. The primitive has been
discarded.
|
|
| R18005 |
Bad number of curves: %d |
 |
The ncurves argument to
RiCurves() was < 1.
The call is ignored.
|
|
| R18006 |
Too few vertices in a linear curve: %d |
 |
A linear curve had less than 2 vertices.
The call is ignored.
|
|
| R18007 |
Too few vertices in a cubic curve: %d |
 |
A cubic curve had less than 4 vertices.
The call is ignored.
|
|
| R18008 |
Bad number of vertices in a cubic curve: %d |
 |
A cubic curve had a number of vertices
which did not match the basis defined.
The call is ignored.
|
|
| R18009 |
Curve "width" data cannot be %s; it must be varying. |
 |
A curve had the wrong type of "width" data.
The call is ignored.
|
|
| R19001 |
Invalid cylinder: %g %g %g |
 |
The arguments supplied to RiCylinder()
are invalid. A cylinder must have non-zero radius and height,
and a sweep angle no larger than 360 degrees.
The primitive is discarded.
|
|
| R19002 |
Invalid sphere: %g %g %g |
 |
The arguments supplied to RiSphere()
are invalid. A sphere must have non-zero radius and height, and
a sweep angle no larger than 360 degrees.
The primitive is discarded.
|
|
| R19003 |
Out of memory in RiSphere. |
|
A motion-blurred sphere primitive cannot be saved
due to insufficient memory. The primitive is discarded.
|
|
| R19004 |
Out of memory in RiCylinder. |
|
A motion-blurred cylinder primitive cannot be saved
due to insufficient memory. The primitive is discarded.
|
|
| R19005 |
Invalid cone: %g %g %g |
 |
The arguments supplied to RiCone()
are invalid. A cone must have non-zero radius and height, and a
sweep angle no larger than 360 degrees.
The primitive is discarded.
|
|
| R19006 |
Out of memory in RiCone. |
|
A motion-blurred cone primitive cannot be saved
due to insufficient memory. The primitive is discarded.
|
|
| R19007 |
Invalid paraboloid: %g %g %g %g |
 |
The arguments supplied to RiParaboloid
are invalid. A paraboloid must have non-zero radius and height,
and a sweep angle no larger than 360 degrees.
The primitive is discarded.
|
|
| R19008 |
Out of memory in RiParaboloid. |
|
A motion-blurred paraboloid primitive cannot be saved
due to insufficient memory. The primitive is discarded.
|
|
| R19009 |
Invalid torus: %g %g %g |
 |
The arguments supplied to RiTorus() are
invalid. A torus must have a non-zero minor radius, and sweep
angles no larger than 360 degrees. The primitive is discarded.
|
|
| R19010 |
Out of memory in RiTorus. |
|
A motion-blurred torus cannot be saved due to
insufficient memory. The primitive will be discarded.
|
|
| R19011 |
Invalid hyperboloid parameters. |
 |
The arguments supplied to
RiHyperboloid() requested a degenerate primitive
(either zero height or zero radius).
This is invalid, so the primitive is discarded.
|
|
| R19012 |
Out of memory in RiHyperboloid. |
|
A motion-blurred hyperboloid primitive cannot be
saved due to insufficient memory. The primitive is
discarded.
|
|
| R19013 |
Degenerate disk. |
 |
The radius argument to RiDisk() was
zero. This is invalid, so the primitive is discarded.
|
|
| R19014 |
Out of memory in RiDisk. |
|
A motion-blurred disk primitive cannot be
saved due to insufficient memory. The primitive is
discarded.
|
|
| R20001 |
Unknown RiAttribute parameter: %s %s |
 |
An unknown parameter token was given to
RiAttribute(). It has been ignored.
|
|
| R20002 |
Unknown RiOption parameter: %s %s |
 |
An unknown parameter token was given to
RiOption(). It has been ignored.
|
|
| R20004 |
Unknown RiHider parameter: %s |
 |
An unknown parameter was given to
RiHider(). It will be ignored.
|
|
| R20005 |
Post-render synchronize: lost processors(%d) |
|
After the multiprocessor synchronize at the
end-of-frame, some processors had exited without
reporting completion. A fatal error must have occurred
in those processors.
|
|
| R20007 |
Object %s has unknown displacementbound space %s. |
|
A coordinate-space name, meant to transform a
displacementbound, was specified which does not match
the names of any of the predefined or marked coordinate
systems. No transformation will be performed on the value
of the displacmentbound.
|
|
| R21001 |
Out of memory allocating implicit instance. |
|
Ran out of memory during allocation of a
motion-blurred implicit instance. The instance will be
discarded.
|
|
| R21002 |
repelfiles must be strings in Implicit |
|
If the "repelfile" parameter is
specified in a call to RiImplicit, it must
be of type "constant string [n]"
|
|
| R21003 |
Out of memory allocating implicit surface. |
|
Ran out of memory during allocation of a
motion-blurred implicit surface. The surface will
be discarded.
|
|
| R21004 |
Mismatched surface parameters inside motion block. |
|
A pair of implicit instances specified within
the same motion block have mis-matching sets of parameters.
These instances will be discarded.
|
|
| R21005 |
repelparams must be floats in Implicit |
|
If the "repelparams" parameter is
specified in a call to RiImplicit, it must
be of type "constant float [n]"
|
|
| R21006 |
repelfiles respecified in Implicit |
|
The "repelfile" parameter must be
specified at most once in a call to
RiImplicit
|
|
| R21007 |
repelparams respecified in Implicit |
|
The "repelparams" parameter must be
specified at most once in a call to
RiImplicit
|
|
| R21008 |
Out of memory allocating implicit surface. |
|
Ran out of memory during allocation of an
implicit surface. The surface will be discarded.
|
|
| R21009 |
instruction list ends prematurely. |
|
The instruction list in a Blobby
did not end on an instruction boundary.
|
|
| R21010 |
negative count in blobby. |
|
An instruction in a Blobby
had a negative operand count.
|
|
| R21011 |
bad index in blobby. |
|
An instruction in a Blobby
has an out-of-range index into its
float or string array.
|
|
| R21012 |
Out of memory allocating blobby. |
|
Ran out of memory during allocation of a
blobby. The surface will be discarded.
|
|
| R21013 |
Bad instruction in blobby. |
|
An instruction in a Blobby
had an invalid opcode.
|
|
| R21014 |
vertex value in implicit must not be named repelfile or repelparams |
|
RiBlobby forbids using the names repelfile
or repelparams for vertex values, for fear of
collision with RiImplicit reserved names.
|
|
| R21015 |
operand out of range |
|
An RiBlobby instruction had
specified an operand that was not the
result of a preceding instruction
|
|
| R21016 |
bad leaf count in blobby. |
|
The number of leaves specified in a
call to RiBlobby or RiBlobbyV does not match
with the number of leaf instructions in the
blobby's code array.
|
|
| R30001 |
Out of memory in Polygon module. |
|
There was a memory allocation failure during processing
of Polygon data. Parts of the polygon may be ignored.
|
|
| R30003 |
Polygon with fewer than 3 vertices. |
 |
RiPolygon() was called with fewer than
three (3) vertices.
This is invalid, and the primitive is discarded.
|
|
| R30004 |
Out of memory for polygon primitive. |
|
There was insufficient memory to process
a moving polygon primitive. The primitive has been
discarded.
|
|
| R31002 |
General polygon loop with fewer than 3 vertices. |
 |
All polygon loops must contain at least three
vertices. A polygon with fewer than 3 was requested,
and it will be discarded.
|
|
| R31003 |
Out of memory allocating general polygon. |
|
Ran out of memory during allocation of a
motion-blurred general polygon. The polygon will
be discarded.
|
|
| R31012 |
Points polygon loop with fewer than 3 vertices |
 |
All polygon loops must contain at least three
vertices. A polygon with fewer than 3 was requested,
and it will be discarded.
|
|
| R31013 |
Out of memory allocating points polygon. |
|
Ran out of memory during allocation of a
motion-blurred points polygon. The polygon will
be discarded.
|
|
| R32001 |
Ri%s called before RiBegin |
 |
A geometric primitive definition routine was
called before RiBegin().
This is invalid, and the call is ignored.
|
|
| R32002 |
Ri%s called in wrong state |
 |
A geometric primitive definition routine was
called when the RenderMan Interface was not accepting primitives.
RenderMan accepts primitives only after RiWorldBegin()
or RiObjectBegin(). The call is ignored.
|
|
| R32003 |
Out of memory in Ri%s |
|
A geometric primitive cannot be created due to
insufficient memory. The primitive is discarded.
|
|
| R32004 |
%s required vertex positions |
 |
Polygon and patch primitives cannot be created
without some vertex positions (either P, Pw
or Pz) supplied. The primitive will be discarded.
|
|
| R32005 |
Unknown PatchMesh type %s |
 |
The type argument to RiPatchMesh()
was not one of the recognized values
(RI_BILINEAR or RI_BICUBIC).
The call is ignored.
|
|
| R32006 |
PatchMesh with too few points %d,%d (needed %d,%d) |
 |
The number of points passed to
RiPatchMesh() was smaller than than the degree
of the mesh. The mesh will be discarded.
|
|
| R32007 |
Unknown patch type %s |
 |
The type argument to RiPatch() was not one
of the recognized values (RI_BILINEAR or
RI_BICUBIC). The call is ignored.
|
|
| R33004 |
Out of memory for mesh primitive. |
|
There was insufficient memory to process
a moving mesh primitive. The primitive has been
discarded.
|
|
| R34009 |
Out of memory in RiNuPatch. |
|
A motion-blurred NURBS primitive cannot be saved
due to insufficient memory. The primitive is discarded.
|
|
| R50001 |
Illegal window (nx %d ny %d xper %d yper %d) |
 |
The subwindow or bucket size is less than
or equal to zero, and is inconsistent between different
internal modules.
|
|
| R50002 |
Can not allocate bucket storage. |
|
The basic bucket lists could not be created, because not
enough memory was available. The image can not be generated.
|
|
| R50005 |
Cannot obtain license - %s |
 |
The renderer has been configured to require a license in
order to execute but it can not obtain one from a license server.
See the "Installation Guide" for information about configuring the
license server daemon.
|
|
| R50006 |
License warning - %s |
 |
The renderer has been configured to require a license in
order to execute. The message indicates a change of state with regard
to the license server. See the "Installation Guide" for information
about configuring the license server daemon.
|
|
| R50007 |
Can not allocate gprim heap storage. |
|
The gprim heap could not grow, because not enough
memory was available. The image can not be generated.
|
|
| R50008 |
Can not allocate gprim heap storage. |
|
The gprim heap could not be allocated, because not
enough memory was available. The image can not be generated.
|
|
| R51001 |
Can not allocate gprim. |
|
A primitives or part of a primitive has been lost
due to to insufficient memory to retain its description.
Limited to 5 messages per processor.
|
|
| R52003 |
Can not allocate space for grid (%d bytes) |
|
A primitive cannot be processed because
a there is insufficient memory to allocate a grid structure.
|
|
| R52005 |
Extreme displacement(s) encountered. |
 |
Displacements which are very large on the screen
can require very large amounts of memory to render. The renderer
has encountered such a displacement and will use extra
processing time to save memory.
|
|
| R52006 |
Unknown grid style in CalcNormals. |
 |
Normals to a grid cannot be calculated
because the grid's style is unknown.
|
|
| R53001 |
Invalid camera: focal-length %f f-stop %f focal-distance %f |
|
The camera depth-of-field parameters given to
the matrix transformation module are invalid. A pinhole
camera will be used instead.
|
|
| R53002 |
Invalid hither distance %f (must be > 0) |
 |
The near clipping plane was placed at or behind
the eye plane. This is illegal, and will be set to 1.0 instead.
|
|
| R53003 |
Invalid orthographic matrix |
 |
The orthographic matrix given to the
matrix transformation module is not well-formed.
The image generated will probably be incorrect.
|
|
| R53004 |
Invalid perspective matrix |
 |
The perspective matrix given to the
matrix transformation module is not well-formed.
The image generated will probably be incorrect.
|
|
| R53005 |
Singular transformation matrix. |
|
The modeling transformation for a moving primitive
is not invertable, which caused an error in the computation
of it's motion blur. The image generated will be incorrect.
|
|
| R53006 |
Singular transformation matrix. |
|
The modeling transformation for a moving primitive
is not invertable, which caused an error in the computation
of it's bounding box. The image generated will be incorrect.
|
|
| R53007 |
Illegal perspective divide, z=%g |
|
A surface point which was behind the eye
was illegally projected into perspective space.
This may have been caused by insufficient displacement
bounds on the primitive.
|
|
| R53008 |
Illegal perspective divide, z=%g |
|
A surface point which was behind the eye
was illegally projected into perspective space.
This may have been caused by a displacement shader
displacing the point through the eye plane.
|
|
| R53009 |
Bug: illegal perspective divide, z=%g |
|
A surface point which was behind the eye
was illegally projected into perspective space.
This may have been caused by insufficient displacement
bounds on the primitive.
|
|
| R53011 |
Rotation axis vector has 0 length. |
|
The length of the a rotation axis vector was 0,
which means the rotation is undefined and was not done.
|
|
| R53012 |
Divide by zero. |
 |
A divide-by-zero error was detected in the
calculation of the bounding box of a quadric primitive.
The primitive will be discarded, and the image may be incorrect.
|
|
| R53013 |
Out of memory in BoundObjectPoints. |
|
Cannot compute the bounding box of a primitive
due to insufficient memory to hold intermediate results.
An invalid bound will be substituted, so that the primitive
will be culled.
|
|
| R53014 |
Bad screen to eye matrix, p00:%g, p11:%g |
 |
The renderer couldn't convert a screen space
point back to eye space.
|
|
| R53015 |
Illegal screen to eye conversion. z=%g |
|
A point in screen space could not be converted
back to eye space due to a z value at the perspective origin.
|
|
| R56001 |
Primitive "%s" won't split at camera plane. |
 |
A primitive spans the camera plane in such a
way that no reasonable amount of computation can
subdivide it sufficiently to bound it correctly in
perspective space. This may be due to extreme motion
blur through the camera, or a large displacement bound.
The primitive has been discarded.
|
|
| R59001 |
Hider %s is not available. |
|
The hider specified is not one of the available
choices, so the standard hidden hider will be used instead.
|
|
| R59002 |
Invalid camera: focal-length %f f-stop %f focal-distance %f |
|
The depth of field camera parameters provided to
the hidden surface algorithm are invalid. A pin-hole camera
will be used instead.
|
|
| R90000 |
%4d%%%c |
|
This messages is used to print the percentage
of the image rendered for monitoring rendering progress.
|
|
| R90003 |
Out of memory for display scanline buffers. |
|
The display module cannot initalize due to
insufficient memory to hold pixel scanline buffers
for broad-support filtering.
|
|
| R90004 |
Out of memory for display scanline Z-buffers. |
|
The display module cannot initalize due to
insufficient memory to hold scanline Z-buffers
for broad-support filtering.
|
|
| R90005 |
Out of memory for display buffers. |
|
There is insufficient memory for the renderer
to allocate required buffers for use in the display module.
No pixels can be generated.
|
|
| R90007 |
DisplayWindow failed to send display data |
|
For some unknown reason, the call to DspyData failed.
The most common reason for this would be the user killing the
display window while the renderer is still running.
|
|
| R90008 |
DisplayWindow request too large (%d > %d) |
|
The bucket of pixels is larger than can be accomodated
by the display module as initialized. This may be due to a bug,
or an earlier initialization failure. The pixels will be discarded.
|
|
| R90009 |
Display: unknown imager shader: <%s> |
|
The renderer only supports a fixed set of builtin
imager shaders. The shader specified was not in that set.
|
|
| R90010 |
Can't open display channel. |
|
The requested display channel could not be
initialized.
|
|
| R90011 |
Can't open display image %s |
|
The requested display image could not be
initialized.
|
|
| R90012 |
Out of memory for display channel name buffers. |
|
There is insufficient memory for the renderer
to allocate required buffers for use in the display module.
No pixels can be generated.
|
|
| S01001 |
Cannot load shader "%s". |
 |
The renderer cannot load the specified shader.
This is usually because the shader has not been compiled,
or cannot be found.
The shader should be located and/or compiled
and the rendering restarted.
|
|
| S01002 |
Shader "%s" is not the correct type (it is "%s" but should be "%s"). |
 |
The type of a compiled shader does not match the
shader type implied by the surface, light, etc. operation.
This is usually due to confusion over the shader name.
|
|
| S01003 |
Unknown shader variable type %d for symbol "%s" in shader "%s". |
|
A shader definition contains a reference
to a variable whose type is unknown to the renderer.
This is usually a result of inconsistencies
between the shader compiler and the run-time system.
Ensure that the correct versions of both
have been installed.
|
|
| S01005 |
Initialization type mismatch for parameter "%s" in shader "%s". |
 |
An attempt has been made to initialize a shader parameter
with a value that is not consistent with the type of the parameter.
The initialization is ignored and rendering continues.
|
|
| S01006 |
Out of memory (%d bytes for %s). |
|
The renderer cannot obtain sufficient storage for
internal data structures. This is usually due to an attempt
to render too complex a scene. Try simplifying the scene
or model. Rendering is aborted.
|
|
| S01008 |
Symbol "%s" is not a parameter of shader "%s". |
 |
An attempt has been made to initialize a variable
which is not a shader parameter.
The initialization is ignored and rendering continues.
|
|
| S01021 |
Cannot load shader "%s" (license has expired). |
 |
The renderer cannot load the specified shader
because the license to use the shader has expired.
Contact your shader vendor for a new license.
|
|
| S01022 |
Cannot load shader "%s" (invalid hostid). |
 |
The renderer cannot load the specified shader
because the license to use the shader does not permit its
use on this machine.
Contact your shader vendor for a new license.
|
|
| S02001 |
Shader file format error for shader "%s" (%s). |
|
The renderer cannot interpret the executable version
of the specified shader.
This is usually a result of inconsistencies between the shader compiler
and the run-time system. Ensure that the correct versions of both
have been installed. The shader is ignored.
|
|
| S03001 |
Shader server internal error for shader "%s" (%s). |
|
The renderer has encountered an internal error in
the shader server. This is probably due to hardware problems
with the rendering accelerator.
The rendering is aborted.
|
|
| S05001 |
Shadeop error: %s in op %s at pc %d in "%s". |
|
A shadeop has been invoked incorrectly.
This is usually a result of inconsistencies between the shader compiler
and the run-time system. Ensure that the correct versions of both
have been installed. The shading operation is bypassed.
|
|
| S05002 |
"%s" shadeop at pc %d in "%s" is not yet implemented. |
|
A shader has attempted to invoke an unimplemented
operator. This is usually a result of inconsistencies
between the shader compiler and the run-time system.
Ensure that the correct versions of both
have been installed. The shading operation is bypassed.
|
|
| S06001 |
"%s" unimplemented shadeop in "%s". |
|
A shader has attempted to invoke an unimplemented
operator. This is usually a result of inconsistencies
between the shader compiler and the run-time system.
Ensure that the correct versions of both
have been installed. The shading operation is bypassed.
|
|
| S07001 |
Shader geometry storage confusion. |
|
The renderer has discovered that
there is an inconsistency in shading
geometry storage management.
The rendering continues.
|
|
| S07002 |
Vertex variable confusion for "%s" in shader "%s". |
 |
The renderer has discovered that a shader variable
has an incorrect attribute. This is an internal error
which should be reported to customer support.
Rendering continues.
|
|
| S07003 |
Internal shading system memory reference error. |
 |
The renderer has discovered an internal
error during rendering which should be reported to
customer support. Rendering continues.
|
|
| S08001 |
Vertex argument type mismatch for symbol "%s" in shader "%s". |
|
The type of a vertex variable specified in a
primitive does not match the type of the shader variable.
The argument is ignored and rendering continues.
|
|
| S31001 |
symbol "%s" is not a parameter of shader "%s" %s. |
 |
An attempt has been made to initialize a
variable which is not a shader parameter.
The initialization is ignored and rendering continues.
|
|
| S31002 |
RIB value for "%s" in shader "%s" is wrong type. |
 |
An attempt has been made to initialize a
shader parameter to a value of the wrong data type.
The initialization is ignored and rendering continues.
|
|
| S31004 |
Symbol "%s" in gprim "%s" is not a parameter of shader "%s" %s. |
 |
An attempt has been made to initialize a
variable which is not a shader parameter.
The initialization is ignored and rendering continues.
|
|
| S31005 |
RIB value for global variable "%s" is wrong type. |
 |
An attempt has been made to initialize a
global variable to a value of the wrong data type.
The initialization is ignored and rendering continues.
|
|
| S32004 |
Transform from "%s" to "%s" in shader "%s" is %s. |
|
The specified coordinate system transform is either
undefined or not computable.
|
|
| S34001 |
"%s" is not a recognized color space name. |
|
The specified color space in a color constant
is not one of the set of color space names known to
the renderer.
|
|
| S35001 |
Shadeop match(): error %s in "%s". |
|
An error occurred in compiling or executing a regular
expression in the match() shadeop. The pattern match fails.
|
|
| S40006 |
Bad parameter in texture parameter list. |
|
The optional parameter list at the end of a
texture, bump, environment, or shadow call in the shading
language contains a bad parameter (missing value or unknown
keyword). The bad parameter is ignored.
|
|
| S40007 |
Unknown filter name "%s" in "%s". |
|
The "filter" parameter in a texture
access call in the shading language specified
a filter that the renderer had never heard
of. At present, texture filtering supports
only the "box" and "gaussian" filters.
|
|
| S40008 |
"%s": use 'blur', not 'sblur' and 'tblur', for shadows and environments. |
|
The sblur and tblur parameters don't make sense with
environment, or shadow calls. Use blur instead of sblur and
tblur. Otherwise, tblur is ignored and the blur is taken from
the sblur only.
|
|
| S40009 |
Unsupported string '%s' in shadeop textureinfo at pc %d of shader '%s'. |
|
That string is not supported by the textureinfo shadeop.
|
|
| S40010 |
"%s": 'blur' must be uniform when used with refblur. |
|
The sblurref and tblurref parameters don't make
sense when sblur and/or tblur is varying. blurref is
ignored.
|
|
| S41001 |
Bad parameter in filtering shadeop parameter list. |
|
The optional parameter list at the end of a
filteredge, filterpulse, or other filtering call in the shading
language contains a bad parameter (missing value or unknown
keyword). The bad parameter is ignored.
|
|
| S42001 |
Transform from "%s" to "%s" in shader "%s" is %s. |
|
The specified coordinate system transform is either
undefined or not computable.
|
|
| S43002 |
Could not dlopen DSO "%s" (needed for "%s"). |
 |
The renderer has could not get a successful dlopen()
of the DSO containing a precompiled shadeop.
|
|
| S43003 |
Could not dlsym DSO "%s" (needed for "%s"). |
 |
The renderer was unable to grab a required symbol
from a DSO containing a precompiled shadeop.
|
|
| S43004 |
Could not find function "%s" in DSO "%s". |
 |
The renderer was unable to grab a required symbol
from a DSO containing a precompiled shadeop.
|
|
| S47001 |
Unsupported string '%s' in shadeop attribute at pc %d of shader '%s'. |
|
That string is not supported by the attribute shadeop.
|
|
| S47002 |
Unsupported string '%s' in shadeop option at pc %d of shader '%s'. |
|
That string is not supported by the option shadeop.
|
|
| S47003 |
Unsupported string '%s' in shadeop rendererinfo at pc %d of shader '%s'. |
|
That string is not supported by the rendererinfo shadeop.
|
|
| S48001 |
Shadeop %s(%s) encountered within conditional. |
|
The shadeop has been called inside of a
conditional. This should not have happened and most
likely points to a bug in the shader compiler.
|
|
| S48003 |
Argument size mismatch in %s(%s). |
|
The size of the arguments does not match the size of
associated cached data.
|
|
| S48004 |
Argument %s detail mismatch in %s(%s). |
|
The size and/or detail of the argument does not
match the associated size of cached data. The register
will be skipped.
|
|
| S48005 |
Argument %s detail mismatch in %s(%s). |
|
The array size and/or detail of the argument
does not match the associated size of cached data.
The register will be skipped.
|
|
| T01001 |
Can't use missing channel %d of "%s". |
|
The specified channel number does not
exist in the specified texture file. An attempt
to access this channel of the file has failed.
The most likely cause is an error in the use of
texture, Cshadow,
Cbump, or Cenvironment
in one of your shaders.
|
|
| T02001 |
Can't open texture "%s" |
|
The specified texture file could not be used,
because the file doesn't exist or a system limit has
been exceeded.
|
|
| T02002 |
"%s" is not a texture file. |
|
The specified texture file could not be used,
because the file is not in the correct format
for a texture file.
|
|
| T02003 |
"%s" file format is a later version than renderer. |
|
The specified texture file could not be used,
because the file is in a texture format which is not
understood by the renderer. This might result from
making the texture file with a later release of the
software and then trying to use the texture file with
an earlier release.
|
|
| T02004 |
No shadow matrices in "%s". |
 |
The specified shadow texture file
doesn't contain the transformation matrices which
are needed to convert points to shadow space. The
shadow can still be used, but points must be
converted to shadow space in the light shader
before calling the shadow function.
|
|
| T02005 |
"%s" is a compressed file with wrong byte order. |
|
The specified texture file could not be written to
because it is a compressed texture file created on
a computer system whose byte order does not match
the byte order of this computer system.
|
|
| T02006 |
Can't reopen texture "%s" |
|
The specified texture file could not be reopened;
the texture file was closed to temporarily free up system
resources or to handle an NFS stale file error and could
not be reopened.
|
|
| T02007 |
Out of resources opening %s: can't find texture to close. |
|
The texture system needs to temporarily close
a texture file to free up system resources
but cannot find a suitable texture file to close.
|
|
| T02008 |
Texture "%s" was modified since RiWorldBegin. |
|
Sometime since the last call to RiWorldBegin, the named texture
was modified. The resulting image may be incorrect.
|
|
| T02009 |
Texture "%s" was modified since the render start time. |
|
Sometime since the beginning of this instantiation of prman, the
named texture was modified. The resulting image(s) may be incorrect.
|
|
| T02010 |
Texture "%s" changed - unable to reconcile differences. |
|
Sometime since the initial read of the texture file,
it changed. While changes in the texture data are permitted,
we can not handle changes in the format of the texture or the
texture header information.
|
|
| T03001 |
Tile too large (%d bytes) in "%s". |
 |
The specified texture file could not be read
or written because of a bug in the renderer.
|
|
| T03002 |
Res power range (%d,%d) in "%s". |
 |
The specified texture file could not be
read or written because of a bug in the renderer.
|
|
| T03003 |
No data for res (%d,%d) in "%s". |
 |
The specified texture file could not be read
or written because of a bug in the renderer or because the
texture file is not in the correct format. Try to recreate
the texture file (if possible) and render again.
|
|
| T03004 |
Texture write error on "%s" |
|
Some texture operation has
failed because of a system write error.
|
|
| T03005 |
Texture read error%s on "%s" |
|
Some texture operation has
failed because of a system read error
or premature EOF. The texture file
name and system error explanation are
included in the message if available.
|
|
| T03006 |
Texture "%s" is stale. Retrying. |
|
The texture read has returned an
ESTALE. Let's refresh the texture and try
once more.
|
|
| T04001 |
Stale tfid %d texture "%s". |
  |
The texture subsystem attempted to free a
texture file reference which was no longer valid.
|
|
| T04002 |
Invalid tfid %d. |
 |
Some texture operation has failed because
a bug in the renderer caused it to produce an invalid
texture file identifier.
|
|
| T09001 |
Can't create texture "%s" |
|
A new texture file with the specified name
could not be created because of a system error.
|
|
| T09002 |
Premature EOF on input image. |
|
During the creation of a new texture file,
the source image turned out to be shorter than
was expected. This usually results from a badly
formatted image file or a system I/O error.
|
|
| T09003 |
Can't find parent res "%s" |
 |
During the creation of a
texture file, the texture subsystem could
not locate a higher resolution texture
to filter down to a required lower
resolution.
|
|
| T09004 |
Unknown texture res pattern "%s". |
|
An unrecognized resolution pattern name was
passed to the texture subsystem during the creation
of a new texture file.
|
|
| T09005 |
Input image x-res %d > max %d. |
|
An attempt to create a new texture file has
failed, because the x-resolution of the input image
exceeds the maximum resolution of a texture file.
|
|
| T09006 |
Input image y-res %d > max %d. |
|
An attempt to create a new texture file has
failed, because the y-resolution of the input image
exceeds the maximum resolution of a texture file.
|
|
| T09007 |
Bad datatype %d for channel %d. |
|
The specified channel of a new texture file being
created has been found to have an unknown datatype code.
|
|
| T09008 |
Inappropriate minify filter factor. |
 |
An attempt was made to filter down a
texture by an inappropriate ratio.
|
|
| T09009 |
Unrecognized texture wrap mode "%s". |
|
The given texture wrap mode string doesn't match
any of those known to the texture subsystem. TX_BLACK
is assumed instead.
|
|
| T09010 |
Optional Bump Mapping capability is not implemented. |
|
The RenderMan Interface specifies an optional Bump
Mapping capability which is not implemented in this renderer.
Consequently, the RiMakeBump() function does nothing.
|
|
| T10001 |
Texture header mismatch "%s". |
|
The specified texture file cannot
be used, because the file was created with
an obsolete texture header format. Try to
recreate the texture using the current version
of the texture utilities.
|
|
| T10002 |
Negative size (%ld) in T*alloc request. |
 |
The texture subsystem cannot perform some
operation that requires additional memory because
of a bug in the renderer.
|
|
| T10003 |
Out of memory in texture subsystem (%ld needed). |
|
There is not enough memory available to perform
some texture operation that requires the specified
number of bytes.
|
|
| T10004 |
Can't find res for %g x %g. |
 |
The texture subsystem of the renderer
is unable to locate a suitable texture resolution.
|
|
| T13001 |
Invalid texture datatype %d (%d of "%s"). |
|
The renderer attempted to access a texture
channel with an invalid channel datatype.
|
|
| T13002 |
Deleted tile not in table. |
 |
The renderer attempted to delete a
nonexistent texture tile from the texture cache,
due to a bug in the renderer.
|
|
| T13003 |
All texture tiles busy. |
 |
A texture operation failed because the
texture cache was full and nothing in the cache
could be removed.
|
|
| T13004 |
%s: ntiles == %d in ChannelClose. |
  |
A possible bug was detected in
the texture subsystem of the renderer.
|
|
| T15001 |
Bad shadow matrices. |
 |
The shadow operator in the shading
language cannot properly access the shadow
texture because the transformation matrices
stored in the texture file lead to a division
by zero when generating light space depth from
the eye space point.
|
|
| T15002 |
Bad shadow NP matrix. |
 |
The shadow operator in the shading
language cannot properly access the shadow
texture because the transformation matrices
stored in the texture file lead to a division
by zero when generating light space s
and t from the eye space point.
|
|
| T15003 |
Texture %s isn't pattern "diagonal". |
 |
The soft shadow algorithm requires
two-channel shadowmaps with diagonal mipmaps.
This texture doesn't have all of the necessary
diagonal resolutions.
|
|
| T15004 |
Failed tile read from %s. |
 |
A request for a tile from this
texture file failed.
|
|
| T16001 |
Texture "%s" accessed in shader "%s" with out-of-range %s (%f). |
|
The current texture access to the specified texture
file attempted to use a coordinate or width that was out
side the valid range. The coordinate or width is clamped
to a more appropriate value. This error is often the result
of texture coordinates that were undefined in one fork of an
if statement in the shading language.
|
|
| T17001 |
Environment map "%s" accessed in shader "%s" with zero-length direction vector. |
|
The current access to the specified environment map
attempted to use a direction vector that was zero-length. No
lookup is possible, so black is returned.
|
|
| T18001 |
Input file "%s" is not an acceptable image file%s |
|
The specified input file doesn't conform to any of the
image file formats recognized by the texture creation routines.
|
|
| T18002 |
I/O error on image input file "%s"%s |
|
The texture creation routines encountered a system open
or read error in attempting to access the specified file.
|
|
| T18003 |
Unrecognized channel "%c" in channel list. |
|
The channel selection list in the texture
creation operation contains an unrecognized channel
name (recognized ones are r,
R, g, G,
b, B, a,
A).
|
|
| T18004 |
Requested channel "%c" not in image file. |
|
The channel selection list in the texture
creation operation requested a channel which was
not present in the input file.
|
|
| T18005 |
Can't convert input image "%s" to type "%s". |
|
The texture system can't convert texture input
file "%s" to the requested datatype "%s". Results are
undefined.
|
|
| T21001 |
Unknown texture compression method (type %d) file "%s". |
|
The texture compression algorithm type code stored in the
texture file is unknown to the renderer. This is most likely due
to a version mismatch between the renderer and the texture file.
The texture file was compressed with an algorithm unknown to this
renderer.
|