2:00 including next slide
When a laser beam strikes a block of marble, it scatters
beneath the surface
this gives marble its distinctive glow, which you
can see here
So how does this subsurface scattering affect
range scanning?
working with the National Research Council of Canada
we've formed the following hypothesis
Normally, when the laser beam strikes an
object,
it's reflected
from the surface towards the camera
this is the basis for laser triangulation
When the beam strikes a marble surface
it refracts, then forms a volume of scattered
light beneath the surface
the camera sees a refracted view of this
volume
Ignoring the refraction for a moment,
the centroid of this volume is clearly displaced
horizontally from where the laser struck the surface
this displacement causes a systematic bias in the
computed depth
weve observed 40 microns
More importantly,
the shape of the volume varies randomly across the
surface with the marble crystal structure
giving rise to noise in the range data almost Ό
mm
this noise fundamentally limits the accuracy with which
we can scan marble objects