vs_3_0 # Shader Hash 95474982 def c204, 2, -1, 765.006, 1.4427 def c205, 0.01, 0, 16, 1 dcl_position v0 dcl_blendindices v1 dcl_normal v2 dcl_texcoord0 v3 dcl_position oT0 dcl_texcoord0 oT1 dcl_texcoord1 oT2 dcl_texcoord2 oT3 dcl_color oT4 mad r0.xyz, v2, c204.x, c204.y mul r0.w, c204.z, v1.z mova a0.x, r0.w dp3 r1.x, c0[a0.x], r0 dp3 r1.y, c1[a0.x], r0 dp3 r1.z, c2[a0.x], r0 dp3 r0.x, r1, r1 rsq r0.x, r0.x mul oT1.xyz, r1, r0.x dp4 r0.y, c1[a0.x], v0 mul r1, r0.y, c193 dp4 r0.x, c0[a0.x], v0 dp4 r0.z, c2[a0.x], v0 mad r1, r0.x, c192, r1 add r0.xyw, r0.xyzz, -c200.xyzz mad r1, r0.z, c194, r1 mad oT0, v0.w, c195, r1 mul r0.z, r0.w, c201.y mul r1.x, r0.z, -c204.w rcp r0.z, r0.z exp r1.x, r1.x add r1.x, -r1.x, -c204.y mul r0.z, r0.z, r1.x dp3 r0.x, r0.xyww, r0.xyww slt r0.y, c205.x, abs(r0.w) rsq r0.x, r0.x rcp r0.x, r0.x mul r0.w, r0.x, c201.x add r0.x, r0.x, -c203.x mul r0.x, r0.x, c203.z mov r1.z, c201.z add r1.x, r1.z, -c200.z mul r1.x, r1.x, c201.y mul r1.x, r1.x, c204.w exp r1.x, r1.x mul r0.w, r0.w, r1.x mad r0.z, r0.w, r0.z, -r0.w mad r0.y, r0.y, r0.z, r0.w add r0.z, -c203.x, c203.y rcp r0.w, r0.z slt r0.z, -abs(r0.z), abs(r0.z) mul r0.x, r0.x, r0.w mad r0.x, r0.y, r0.x, -r0.y mul r0.x, r0.z, r0.x mov r1.y, c205.y slt r0.z, r1.y, c203.z mad oT4.w, r0.z, r0.x, r0.y mad r0.xyz, v3.xyxw, c205.zzyw, c205.yyww dp3 oT3.x, c198.xyww, r0 dp3 oT3.y, c199.xyww, r0 mad oT1.w, v2.w, c204.x, c204.y mad oT2, v3.xyxx, c205.zzyy, c205.yyyw mov oT3.zw, c205.xyyw mov oT4.xyz, c202