const bool ReportUnitsInProduction = true;
const bool DisplayProductionGoals = true;
const bool DisplayThreadEvents = true;
const bool DisplayThreadState = true;

const bool DisplayBattlePosition = false;
const bool DisplayUnitHealthBars = false;
const bool DisplayArmyInfo = true;
const bool DisplayActionButtons = false;
const bool DisplayControlGroups = false;
const bool DisplayHUDDetails = false;
const bool DisplayPortraits = false;
const bool DisplayUnitsOnScreen = false;
const bool ReportExtractors = false;
const bool DisplayResources = false;
const bool DisplayUnitInfo = false;
const bool DisplayThreadSteps = false;
const bool DisplayBaseSearch = false;
const bool DisplayViewport = false;

enum OverlayPanelType
{
    OverlayPanelStatus = 0,
    OverlayPanelActions = 1,
    OverlayPanelSystem = 1,
    OverlayPanelThreadEvents = 2,
    OverlayPanelThreadState = 3,
    OverlayPanelProduction = 4,
};

const bool WebpageCaptureMode = true;
const bool CaptureAllShaders = true;