enum D3DSHADER_SWIZZLE_CHANNEL { D3DSWC_X = 0, D3DSWC_Y = 1, D3DSWC_Z = 2, D3DSWC_W = 3, }; String GetDeclUsageString(D3DDECLUSAGE Usage); String GetSwizzleChannelString(D3DSHADER_SWIZZLE_CHANNEL Channel); String GetInstructionOpCodeString(D3DSHADER_INSTRUCTION_OPCODE_TYPE OpCode); String GetRegisterTypeString(D3DSHADER_PARAM_REGISTER_TYPE RegisterType); String GetRegisterTypeString(D3DSHADER_PARAM_REGISTER_TYPE RegisterType, UINT Offset); String GetInstructionOpCodeString(D3DSHADER_INSTRUCTION_OPCODE_TYPE OpCode); String GetPrimitiveTypeString(D3DPRIMITIVETYPE Type);