#include "Main.h" void OverlordThread::Reset() { _WakeUpTime = GameTime() + 5.0; _Priority = 2; _Name = "Overlord"; } void OverlordThread::Update() { _Overlord.Init(); _ProgramToExecute = &_Overlord; _CurAction = "Overlord"; _Priority = 2; } void OverlordThread::ProgramSucceeded() { _WakeUpTime = GameTime() + 5.0; } void OverlordThread::ProgramFailed() { _WakeUpTime = GameTime() + 5.0; }