#include "Main.h" void ProgramControlGroupCheck::Init() { _ControlGroupIndex = -1; Name = String("ControlGroupCheck"); } ProgramResultType ProgramControlGroupCheck::ExecuteStep() { if(_ControlGroupIndex != -1) { g_Context->Managers.ControlGroup.ControlGroups(_ControlGroupIndex).UpdateFromHUD(); } _ControlGroupIndex++; if(_ControlGroupIndex == ControlGroupCount) { LogThreadEvent(String("All control groups finished"), LogDone); return ProgramResultSuccess; } else { LogThreadEvent(String("Pressing ") + String(_ControlGroupIndex), LogStep); g_Context->Managers.KeyboardMouse.SendKey(KEY_0 + _ControlGroupIndex); return ProgramResultStillExecuting; } }