#include "Main.h" BASECODEDLL_API void* __stdcall BCInit() { App *app = new App; app->Init(); return app; } BASECODEDLL_API UINT32 __stdcall BCProcessCommand(void *context, const char *s) { if(context == NULL) return 1; App &app = *(App*)context; UINT32 result = app.ProcessCommand(String(s)); return result; } BASECODEDLL_API const char* __stdcall BCQueryStringByName(void *context, const char *s) { if(context == NULL) return NULL; App &app = *(App*)context; return app.QueryStringByName(s); } BASECODEDLL_API int __stdcall BCQueryIntegerByName(void *context, const char *s) { if(context == NULL) return 0; App &app = *(App*)context; return app.QueryIntegerByName(s); } BASECODEDLL_API double __stdcall BCQueryDoubleByName(void *context, const char *s) { if(context == NULL) return 0; App &app = *(App*)context; return app.QueryDoubleByName(s); }