// The following ifdef block is the standard way of creating macros which make exporting // from a DLL simpler. All files within this DLL are compiled with the BASECODEDLL_EXPORTS // symbol defined on the command line. This symbol should not be defined on any project // that uses this DLL. This way any other project whose source files include this file see // BASECODEDLL_API functions as being imported from a DLL, whereas this DLL sees symbols // defined with this macro as being exported. #ifdef BASECODEDLL_EXPORTS #define BASECODEDLL_API __declspec(dllexport) #else #define BASECODEDLL_API __declspec(dllimport) #endif BASECODEDLL_API void* __stdcall BCInit(); BASECODEDLL_API UINT32 __stdcall BCProcessCommand(void *context, const char *s); BASECODEDLL_API const char* __stdcall BCQueryStringByName(void *context, const char *s); BASECODEDLL_API int __stdcall BCQueryIntegerByName(void *context, const char *s); BASECODEDLL_API double __stdcall BCQueryDoubleByName(void *context, const char *s);