// dllmain.cpp : Defines the entry point for the DLL application. #include "Main.h" #ifdef _DLL BOOL APIENTRY DllMain( HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: case DLL_THREAD_ATTACH: case DLL_THREAD_DETACH: case DLL_PROCESS_DETACH: break; } return TRUE; } #endif int PASCAL WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpszCmdLine, int nCmdShow) { Utility::MessageBox("App Start, Starting Capture"); ExternalWindowCapture *Capture = new ExternalWindowCapture; Capture->Init("Capture.mp4", GetDesktopWindow(), 100000, 30, 0); Utility::MessageBox("App Start, Capturing Some Frames"); for(UINT Index = 0; Index < 100; Index++) { Capture->Capture(); } Utility::MessageBox("App End, Cleaning Up"); Capture->FreeMemory(); delete Capture; return 0; }