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Crowdsourcing Interface for Collecting Correspondences Between Web Pages
Juho Kim, Ranjitha Kumar, and Scott R Klemmer Poster, Adjunct Proceedings of UIST '09 | pdf
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Automatic Retargeting of Web Page Content
Ranjitha Kumar, Juho Kim, and Scott R Klemmer Extended Abstracts of CHI '09 | pdf We present a novel technique for automatically retargeting content from one web page onto the layout of another. Web pages are decomposed into their perceptual hierarchical representations. We then use a structured-prediction algorithm to learn reasonable mappings between the perceptual trees. Given the mappings, we are able to merge the content of one page with the layout of another. |
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Volume
Preserving Sinusoidal Muscles for Surface Skinning
(Summer 2006-Spring 2007) Senior Honors Thesis | pdf In my thesis, I outline the development of a volume-preserving analytic muscle model that can be embedded within a skin mesh to induce realistic, physics-based deformation during simulation. These volumetric muscles are layered on top of a dynamic framework of linear, segment-based muscles that drive the underlying skeletal structure. The result is an integrated system that supports realistic skin deformation along a specified target motion while requiring only minimal computational resources. |
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My partner and I won the Grand Prize in Stanford's annual rendering competition. Our photorealistic rendering was inspired by an underwater lily pad photograph taken by renowned photographer Frans Lanting. I developed sophisticated parametric models to represent the complex geometry of underwater foliage, implemented a single-layer, single-scattering light transport model to capture translucency and color bleeding effects, and used physically-based algorithms to simulate absorption phenomena. |
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For my final project in CS448A (Computational Photography,) I implemented a concept I called "zoom panoramas." Zoom panoramas offer a way to regain the larger surrounding context of an object that is lost in a photo where that single object is highly magnified. For example, a zoom panorama captures the details of a single daisy in a field while simultaneously capturing the daisy field as a whole. I developed algorithms to seamlessly combine video frames taken from horizontal panning and zooming video input into one large panorama, so that the object of interest is presented at its highest magnification within a wide angle shot setting. |
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My partner and I were finalists in Stanford's annual video game competition. I implemented original procedural content generation algorithms, volume-rendered fog and physical particle system effects. |
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Selected 3D Artwork: VFX,
Modeling and
Animation (Summer 2005)
"Computer Animation Production," Academy of Art in San Francisco | movie_1 | movie_2 Projects involved 3D Modeling and Animation in Maya 6.5 Unlimited and Video Compositing in Adobe After Effects. |