All lecture slides will be placed online the night before class. Please try to do the readings in advance. Note: these lecture slides were not designed to be self-explanatory. I write on the slides and add a great deal of material during class.
| Mar 30 | The Goals of Rendering |
| Apr 1 | Ray Tracing I: Basic Algorithms |
| Apr 6 | Ray Tracing II: Acceleration Techniques |
| Apr 8 | The Light Field I |
| Apr 13 | The Light Field II |
| Apr 15 | Monte Carlo Integration I |
| Apr 20 | Camera Simulation |
| Apr 22 | Sampling and Reconstruction: Filtering, Aliasing and Antialiasing |
| Apr 27 | Monte Carlo Integration II |
| Apr 29 | Reflection Models I: BRDFs, Diffuse |
| May 4 | Reflection Models II: Glossy |
| May 6 | Texture |
| May 11 | Reflection Models III: Anisotropic Reflection Models |
| May 13 | Participating Media and Volume Rendering |
| May 18 | Light Transport and the Rendering Equation |
| May 20 | Monte Carlo Path Tracing |
| May 25 | Irradiance Caching and Photon Maps |
| May 27 1 | Current Topics in Rendering |
| June 7 | Final Projects Due; Rendering Competition |
E-mail the course staff at cs348b-spr0304-staff@lists.stanford.edu.
Copyright © 2004 Pat Hanrahan