Submitted to SIGGRAPH '96
We represent a surface as a collection of layers. Patinas are simulated with a series of operators, such as "coat," "erode," and "polish," which are applied to the layered structure. The development of patinas is modulated according to an object's geometry and local environmental factors. We introduce a technique to model the reflectance and transmission of light through the layered structure using the Kubelka-Munk model. This representation yields a model that can simulate many aspects of the time-dependent appearance of metals as they are exposed to an atmosphere or treated chemically. We demonstrate the approach with a collection of copper models.
Plate 1 (2MB).
Plate 2 (2MB)
Plate 3 (2MB)
Plate 4 (2MB)
Plate 4 Movie (760KB). This mpeq movie shows the buddha aging over a period of approximately 30 years. First a dark tarnish appears followed by the green patina.
Plate5 (2MB)