= Realistic Camera - Lens Flares = The original project proposal can be found at JulienChaumond/FinalProjectProposal. My idea was to extend the realistic camera model in order to simulate some of the lens-internals related phenomenas in real cameras: lens flares and glass scattering. === Final Image === === Motivations === Sources of inspiration for this project included: attachment:mob106_1158392772.jpg attachment:Mt_Buller_800.jpg attachment:flare800.jpg ===== References ===== 1. A Realistic Camera Model for Computer Graphics - http://www.graphics.stanford.edu/papers/camera/ 2. Understanding Lens Flare in Photography - http://www.cambridgeincolour.com/tutorials/lens-flare.htm 3. http://en.wikipedia.org/wiki/Lens_flare 4. http://en.wikipedia.org/wiki/Bokeh 5. http://en.wikipedia.org/wiki/Fresnel_equations