= Final Project = == Group Members == Andrew Yen Laurie Kim == Proposal == For our project we would like to render a realistic picture of soap. Soap is an interesting subject for several reasons. First of all, it's an everyday object that is familiar to everyone. At the same time, it can be a centerpiece of whimsical and artistic images. Upon first glance, soap seems simple, but a deeper inspection reveals complex surface properties, detailed imperfections, and interesting light scattering behavior. Finally, a bar of soap easily fits in your pocket. We aim to render a well lit image of bars of soap on a glossy white surface, hoping to exhibit interesting subsurface scattering and global illumination effects. == Images == == Technical Challenges == We foresee several major aspects to this project: * Subsurface scattering to model light through the bulk soap material * Surface geometry to reproduce the waxy, scratchy, imperfect look of hand made soap. We aim to investigate bump mapping and perhaps modeling the surface micro-geometry. * Indirect illumination and color bleeding from light reflected and transmitted through soap. == References ==