We suggest an approach for correcting several types of perceived geometric distortions in computer-generated and photographic images. The approach is based on a mathematical formalization of desirable properties of pictures.
From a small set of simple assumptions we obtain perceptually preferable viewing transformations and show that these transformations can be decomposed into a perspective or parallel projection followed by a planar transformation. The decomposition is easily implemented and provides a convenient framework for further analysis of the image mapping.
We prove that two perceptually important properties are incompatible and cannot be satisfied simultaneously. It is impossible to construct a viewing transformation such that the images of all lines are straight and the images of all spheres are exact circles. Perceptually preferable tradeoffs between these two types of distortions can depend on the content of the picture. We construct parametric families of transformations with parameters representing the relative importance of the perceptual characteristics. By adjusting the settings of the parameters we can minimize the overall distortion of the picture.
It turns out that a simple family of transformations produces results
that are sufficiently close to optimal. We implement the proposed transformations
and apply them to computer-generated and photographic perspective projection
images. Our transformations can considerably reduce distortion in wide-angle
motion pictures and computer-generated animations.