Ian Buck |
Tom Sanocki |
Ken Turnbull |
Using a 3D input device, implement a modling program which allows the user
to mold and shape a 3 dimentional object. This object will be created out
of a wire mesh. Interaction of the maluable shape with realistic physical
properties, like bending, streching, and squishing. For example, one possible
idea would be to simulate a potter's wheel by spinning a block of clay and
letting the user mold it interactively.