vs_3_0 # Shader Hash 131475148 dcl_blendindices v0 dcl_position oT0 slt r0.x, v0.x, -v0.x frc r0.y, v0.x add r0.z, -r0.y, v0.x slt r0.y, -r0.y, r0.y mad r0.x, r0.x, r0.y, r0.z mova a0.x, r0.x mov r0.xyz, c0[a0.x] mul r1, r0.y, c65 mad r1, r0.x, c64, r1 mad r0, r0.z, c66, r1 add oT0, r0, c67