vs_3_0 # Shader Hash 195035625 def c202, 2, -1, 765.006, 1.4427 def c203, 0.01, 0, 16, 1 dcl_position v0 dcl_blendindices v1 dcl_normal v2 dcl_texcoord0 v3 dcl_position oT0 dcl_texcoord0 oT1 dcl_texcoord1 oT2 dcl_color oT3 mad r0.xyz, v2, c202.x, c202.y mul r0.w, c202.z, v1.z mova a0.x, r0.w dp3 r1.x, c0[a0.x], r0 dp3 r1.y, c1[a0.x], r0 dp3 r1.z, c2[a0.x], r0 dp3 r0.x, r1, r1 rsq r0.x, r0.x mul oT1.xyz, r1, r0.x dp4 r0.y, c1[a0.x], v0 mul r1, r0.y, c193 dp4 r0.x, c0[a0.x], v0 dp4 r0.z, c2[a0.x], v0 mad r1, r0.x, c192, r1 add r0.xyw, r0.xyzz, -c198.xyzz mad r1, r0.z, c194, r1 mad oT0, v0.w, c195, r1 mul r0.z, r0.w, c199.y mul r1.x, r0.z, -c202.w rcp r0.z, r0.z exp r1.x, r1.x add r1.x, -r1.x, -c202.y mul r0.z, r0.z, r1.x dp3 r0.x, r0.xyww, r0.xyww slt r0.y, c203.x, abs(r0.w) rsq r0.x, r0.x rcp r0.x, r0.x mul r0.w, r0.x, c199.x add r0.x, r0.x, -c201.x mul r0.x, r0.x, c201.z mov r1.z, c199.z add r1.x, r1.z, -c198.z mul r1.x, r1.x, c199.y mul r1.x, r1.x, c202.w exp r1.x, r1.x mul r0.w, r0.w, r1.x mad r0.z, r0.w, r0.z, -r0.w mad r0.y, r0.y, r0.z, r0.w add r0.z, -c201.x, c201.y rcp r0.w, r0.z slt r0.z, -abs(r0.z), abs(r0.z) mul r0.x, r0.x, r0.w mad r0.x, r0.y, r0.x, -r0.y mul r0.x, r0.z, r0.x mov r1.y, c203.y slt r0.z, r1.y, c201.z mad oT3.w, r0.z, r0.x, r0.y mad r0.xyz, v3.xyxw, c203.zzyw, c203.yyww dp3 oT2.x, c196.xyww, r0 dp3 oT2.y, c197.xyww, r0 mad oT1.w, v2.w, c202.x, c202.y mov oT2.zw, c203.xyyw mov oT3.xyz, c200