// // AIParameters.cpp // // All parameters used in the AI, loaded from a parameter file // #include "Main.h" String FixDirectoryString(const String &S) { if(S.Last() != '\\' && S.Last() != '/') { return S + String('\\'); } else { return S; } } void AIParameters::LoadFromFile(const String &Filename) { ParameterFile Parameters(Filename.CString()); BaseCaptureDirectory = FixDirectoryString(Parameters.GetRequiredString("BaseCaptureDirectory")); BaseDataDirectory = FixDirectoryString(Parameters.GetRequiredString("BaseDataDirectory")); ShaderLoadDirectory = BaseDataDirectory + Parameters.GetRequiredString("ShaderLoadDirectory") + String("\\"); TextureLoadDirectory = BaseDataDirectory + Parameters.GetRequiredString("TextureLoadDirectory") + String("\\"); DatabaseLoadDirectory = BaseDataDirectory + Parameters.GetRequiredString("DatabaseLoadDirectory") + String("\\"); OutputFileDirectory = BaseCaptureDirectory + Parameters.GetRequiredString("OutputFileDirectory") + String("\\"); ScreenCaptureDirectory = BaseCaptureDirectory + Parameters.GetRequiredString("ScreenCaptureDirectory") + String("\\"); TextureCaptureDirectory = BaseCaptureDirectory + Parameters.GetRequiredString("TextureCaptureDirectory") + String("\\"); LetterCaptureDirectory = BaseCaptureDirectory + Parameters.GetRequiredString("LetterCaptureDirectory") + String("\\"); ShaderCaptureDirectory = BaseCaptureDirectory + Parameters.GetRequiredString("ShaderCaptureDirectory") + String("\\"); FinalShaderCodeDirectory = Parameters.GetRequiredString("FinalShaderCodeDirectory") + String("\\"); LoadDataFromDirectories = Parameters.GetBoolean("LoadDataFromDirectories"); DebugTextureCreation = Parameters.GetBoolean("DebugTextureCreation"); SaveAllTextures = Parameters.GetBoolean("SaveAllTextures"); DiscardAllBitmaps = Parameters.GetBoolean("DiscardAllBitmaps"); OutputCSource = Parameters.GetBoolean("OutputCSource"); VideoCaptureMode = Parameters.GetBoolean("VideoCaptureMode"); AllowWindowResizing = Parameters.GetBoolean("AllowWindowResizing"); IgnoreAllFonts = Parameters.GetBoolean("IgnoreAllFonts"); }