const bool ReportUnitsInProduction = true; const bool DisplayProductionGoals = true; const bool DisplayThreadEvents = true; const bool DisplayThreadState = true; const bool DisplayBattlePosition = false; const bool DisplayUnitHealthBars = false; const bool DisplayArmyInfo = true; const bool DisplayActionButtons = false; const bool DisplayControlGroups = false; const bool DisplayHUDDetails = false; const bool DisplayPortraits = false; const bool DisplayUnitsOnScreen = false; const bool ReportExtractors = false; const bool DisplayResources = false; const bool DisplayUnitInfo = false; const bool DisplayThreadSteps = false; const bool DisplayBaseSearch = false; const bool DisplayViewport = false; enum OverlayPanelType { OverlayPanelStatus = 0, OverlayPanelActions = 1, OverlayPanelSystem = 1, OverlayPanelThreadEvents = 2, OverlayPanelThreadState = 3, OverlayPanelProduction = 4, }; const bool WebpageCaptureMode = true; const bool CaptureAllShaders = true;