Definition
An instance of the data type node_map<E> is a map for the nodes of a graph G, i.e., equivalent to map<node,E> (cf. Maps). It can be used as a dynamic variant of the data type node_array (cf. Node Arrays). New: Since node_map<E> is derived from node_array<E> node maps can be passed (by reference) to functions with node array parameters. In particular, all LEDA graph algorithms expecting a node_array<E>& argument can be passed a node_map<E> instead.
#include < LEDA/node _map.h >
Creation
node_map<E> | M | introduces a variable M of type node_map<E> and initializes it to the map with empty domain. |
node_map<E> | M(graph G) | introduces a variable M of type node_map<E> and initializes it with a mapping m from the set of all nodes of G into the set of variables of type E. The variables in the range of m are initialized by a call of the default constructor of type E. |
node_map<E> | M(graph G, E x) | introduces a variable M of type node_map<E> and initializes it with a mapping m from the set of all nodes of G into the set of variables of type E. The variables in the range of m are initialized with a copy of x. |
Operations
graph | M.get_graph() | returns a reference to the graph of M. |
void | M.init() | makes M a node map with empty domain. |
void | M.init(graph G) | makes M a mapping m from the set of all nodes of G into the set of variables of type E. The variables in the range of m are initialized by a call of the default constructor of type E. |
void | M.init(graph G, E x) | makes M a mapping m from the set of all nodes of G into the set of variables of type E. The variables in the range of m are initialized with a copy of x. |
E& | M[node v] | returns the variable M(v). |
Implementation
Node maps are implemented by an efficient hashing method based on the internal numbering of the nodes. An access operation takes expected time O(1).