OpenGL Resources
The books listed in the Syllabus:
Edward Angel
OpenGL: A Primer, 2nd Edition
Addison-Wesley, 2005Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis
OpenGL Programming Guide, 5th Edition
Addison-Wesley, 2006
will probably be the best resources for learning OpenGL. However, there are plenty of free resources online if you need more help.
Reference
The OpenGL Programming Guide ("Red Book") online. Note this is an old version!
The OpenGL Reference Manual ("Blue Book") online. Note this is an old version!
OpenGL FAQs, including lists of tutorials
OpenGL man pages - Reference for all OpenGL functions
Microsoft's OpenGL Reference - Has listing and explanation of state variables as well as all functions
Tutorials
A lot of tutorials can be found easily through Google, so we'll only list a couple of prime examples here:
NeHe OpenGL Tutorials - Tutorials from your first OpenGL program to advanced rendering techniques
Nate Robins' OpenGL Tutors - tutor programs which help explain difficult concepts
OpenGL Tutorial at UCCS, including details about GLUT
Other Sites
Here are a couple of sites that you might find useful.
http://www.gamedev.net - Site for hobby game developers
http://www.gamasutra.com/ - Another game developer site