Publications Listed by Title

Better Optical Triangulation Through Spacetime Analysis
Brian Curless and Marc Levoy
Proc. ICCV '95
Bidirectional Estimators for Light Transport
Eric Veach and Leonidas Guibas
Proc. Fifth Eurographics Workshop on Rendering
Compression Performance of the Xremote Protocol
John Danskin and Pat Hanrahan
Proc. 1994 Data Compression Conference
Computing the Antipenumbra of an Area Light Source
Seth Teller
Proc. SIGGRAPH '93
Data Parallel Volume Rendering Algorithms for Interactive Visualization
Peter Schröder and Wolfgang Krüger
The Visual Computer, August, 1993, Springer Verlag
Data Parallel Volume Rendering as Line Drawing
Peter Schröder and Gordon Stoll
Proc. 1992 Workshop on Volume Rendering
Fast Algorithms for Volume Ray Tracing
John Danskin and Pat Hanrahan
Proc. 1992 Workshop on Volume Rendering
Fast Volume Rendering Using a Shear-Warp Factorization of the Viewing Transformation
Philippe Lacroute and Marc Levoy
Proc. SIGGRAPH '94
Fast Volume Rendering Using a Shear-Warp Factorization of the Viewing Transformation
Philippe Lacroute
Ph.D. dissertation, Technical Report CSL-TR-95-678, Stanford University, 1995.
Feature-Based Volume Metamorphosis
Apostolos Lerios, Chase D. Garfinkle, and Marc Levoy
Proc. Siggraph '95
Fitting Smooth Surfaces to Dense Polygon Meshes
Venkat Krishnamurthy and Marc Levoy,
Proc. SIGGRAPH '96
Frequency Domain Volume Rendering
Takashi Totsuka and Marc Levoy
Proc. SIGGRAPH '93
Geometry Caching for Ray-Tracing Displacement Maps
Matt Pharr and Pat Hanrahan,
Proc. 1996 Eurographics Workshop on Rendering
A Hierarchical Illumination Algorithm for Surfaces with Glossy Reflection
Pat Hanrahan and Larry Aupperle
Proc. SIGGRAPH '93
A Hierarchical Radiosity Algorithm
Pat Hanrahan, David Salzman and Larry Aupperle
Proc. SIGGRAPH '91
Hierarchical Splatting: A Progressive Refinement Algorithm for Volume Rendering
Pat Hanrahan and David Laur
Proc. SIGGRAPH '91
Higher Bandwidth X,
John Danskin
Proc. ACM Multimedia 1994
Illumination from Curved Reflectors
Pat Hanrahan and Don Mitchell
Proc. SIGGRAPH '92
Importance and Discrete Three Point Transport
Pat Hanrahan and Larry Aupperle
Proc. Fourth Eurographics Workshop on Rendering
Integration Methods For Galerkin Radiosity Couplings,
Reid Gershbein
Sixth Eurographics Workshop on Rendering Workshop '95.
Interactive Methods for Visualizable Geometry
Andrew J. Hanson and Tamara Munzner and George Francis
IEEE Computer, Vol. 27, No. 4, July 1994
Light Field Rendering
Marc Levoy and Pat Hanrahan,
Proc. SIGGRAPH '96
Model-Based Motion Estimation for Synthetic Animations
Maneesh Agrawala, Andrew C. Beers, and Navin Chaddha
ACM Multimedia '95
Non-symmetric Scattering in Light Transport Algorithms
Eric Veach,
Proc. 1996 Eurographics Workshop on Rendering
Numerical Integration for Radiosity in the Presence of Singularities
Peter Schröder
Proc. Fourth Eurographics Workshop on Rendering
On the Form Factor between Two Polygons
Peter Schröder and Pat Hanrahan
Proc. SIGGRAPH '93
Optimally Combining Sampling Techniques for Monte Carlo Rendering
Eric Veach and Leonidas Guibas
Proc. SIGGRAPH '95
Parallel Visualization Algorithms: Performance and Architectural Implications
Jaswinder Pal Singh, Anoop Gupta, and Marc Levoy
IEEE Computer Vol. 27, No. 7, July, 1994
Partitioning andOrdering Large Radiosity Computations
Seth Teller, Celeste Fowler, Tom Funkhouser, and Pat Hanrahan
Proc. SIGGRAPH '94
Polygon-Assisted JPEG and MPEG Compression of Synthetic Images
Marc Levoy
Proc. Siggraph '95
Profiling the X Protocol
John Danskin and Pat Hanrahan
1994 SigMetrics Conference on Measurement and Modeling of Computer Systems
A Rapid Hierarchical Radiosity Algorithm for Unoccluded Environments
Pat Hanrahan and David Salzman
Proc. Eurographics 1990
Real-Time Volume Rendering on Shared Memory Multiprocessors Using the Shear-Warp Factorization
Philippe Lacroute
Proc. 1995 Parallel Rendering Symposium
A Realistic Camera Model for Computer Graphics
Craig Kolb, Don Mitchell, and Pat Hanrahan
Proc. Siggraph '95
Reflection from Layered Surfaces due to Subsurface Scattering
Pat Hanrahan and Wolfgang Krüger
Proc. SIGGRAPH '93
Rendering from Compressed Textures
Andrew C. Beers, Maneesh Agrawala, and Navin Chaddha
Proc. SIGGRAPH '96
Spreadsheets for Images
Marc Levoy
Proc. SIGGRAPH '94
Textures and Radiosity: Controlling Emission and Reflection with Texture Maps
Reid Gershbein, Peter Schröder, Pat Hanrahan
Proc. SIGGRAPH '94
3D Painting on Scanned Surfaces
Maneesh Agrawala, Andrew C. Beers, and Marc Levoy
Proc. 1995 Symposium on Interactive 3D graphics
Visibility Computations for Global Illumination Algorithms
Seth Teller and Pat Hanrahan
Proc. SIGGRAPH '93
Visualizing Flow Over Curvilinear Grid Surfaces Using Line Integral Convolution
Lisa Forssell
Proc. Visualization '94
Visualizing the Global Topology of the MBone
Tamara Munzner and Eric Hoffman and K. Claffy and Bill Fenner
Proc. Information Visualization '96
Visualizing the Structure of the World Wide Web in 3D Hyperbolic Space
Tamara Munzner and Paul Burchard
Proc. VRML '95
Volume Rendering on Scalable Shared-Memory MIMD Architectures
Jason Nieh and Marc Levoy
Proc. 1992 Workshop on Volume Visualization
Volume Rendering using the Fourier Projection-Slice Theorem
Marc Levoy
Proc. Graphics Interface '92
A Volumetric Method for Building Complex Models from Range Images
Brian Curless and Marc Levoy,
Proc. SIGGRAPH '96
Wavelet Methods for Radiance Computations
Peter Schröder and Pat Hanrahan
Proc. Fifth Eurographics Workshop on Rendering