[ About ]
[ FAQ ]
[ Manifesto ]
[ Specs ]
[ Playing ]
[ Defeating ]
[ Fun & Games ]
[ Stills ]
[ Banning ]
[ Credits ]
[ Download ]
[ Utilities ]
[ Resources ]
Be The StoogeBot
How to Use Stooge Zen for
Using the StoogeBot for automated
fire control is no great trick; driving the StoogeBot around like a
truck can be an effective relaxation technique. However, to maximize
your frag rate, the following tips for exploiting the Stooge's
strengths and minimizing its weaknesses will come in handy.
Know your priorities.
As with normal quake play, your
first priority is to think: Navigate deftly, search out powerups,
weapons, and health, move erratically and dodge to avoid damage, plan
ahead, and act strategically. All of this will help keep you alive; the
longer you live, the more frags the Stooge will accumulate. Any
advantage gained by being healthier, more armored, or more armed than
your opponents are magnified by the StoogeBot. Your second priority is
appropriate weapon selection. Lastly, concern for manually attacking
someone or reconfiguring the stooge are important in specific
Dial in your latency.
Nothing will improve the Stoogebot's
performance more than a proper latency setting. If your shots tend to
lead your targets, decreate the latency setting. If shots are trailing
your victims, increase it. Watch the gibs fly.
Find Low, Consistent Ping.
If your connection to the server is
slow or jerky, the StoogeBot will not be happy. The basic rule here is
that if the game is hard to play without the bot, it will be hard to
play if you are Stooge-enhanced, since it is harder to predict player
motion in such situations.
Get the Lightning Gun.
Almost any weapon is better at close
range than the RL unless you are incredibly healthy and willing to
waste some of that health. Remember that when the Stooge is firing a
wimpier weapon at someone nearby, every one of those shots is on
target, which adds adds up quickly. (Especially when that "wimpier
weapon" is the Haste Quad Super Shotgun. Mwuhahahahaaaa...) The
StoogeBot is currently not aware when you pick up a Strength or other
damage-increasing rune; in such cases, you might want to manually
increase the splash damage setting in the Options menu.
The lightning gun is by far
the Stooge's best weapon, as long as you remember to switch to some
other weapon for targets outside of the LG's range. However, remember
that the Stooge will not usually fire the LG underwater. You may, of
course, fire it manually, or disable the safety using the StoogeBot
Use the Rocket Launcher
The RL is a great medium range
weapon, but very long range RL shots are less likely to hit their
targets based purely on motion prediction. Be especially
cautious using the Quad Rocket Launcher. If you feel you should be
using the RL in a closed-in area, move in simple patterns so that the
Stooge won't mispredict your motion and accidentally fire into a nearby
wall, and action which can result in more self-inflicted blast damage
than you've indicated via the splash threshold setting.
Seek out targets.
Find locations where you can target
the maximum number of players, which usually means more open areas. If
you're in a cul-de-sac or hiding under some ledge, you are only
restricting your potential targets. If you're healthy and well-armored,
get in the thick of things. Being out in the open is preferable with
many of the weapons because they have the
if-you-can-see-it-you-can-shoot-it property. While this isn't true for
the RL, open spaces are often preferable because you have less chance
of hurting yourself.
Don't forget that you can
Although this is usually a low
priority, in certain situations it becomes important, like attacking a
flag carrier, or defensive fire against a Quadded player. Left to its
own devices the Stooge may not make the best tactical decision about
who to attack. When you fire at someone, this instructs the Stooge to
retarget on that person for future attacks.